Version: 8.3.0
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Convert to/from Quadratic Mesh


This functionality allows transforming linear meshes (or sub-meshes) to quadratic and vice versa. Note that conversion of a sub-mesh most probably will produce a non-conformal mesh. Elements on the boundary between quadratic and linear sub-meshes become (or remain) quadratic.

See Adding Quadratic Elements for more information about quadratic meshes.

To produce a conversion:

  1. Select a mesh or a sub-mesh in the Object Browser or in the Viewer.
  2. From the Modification menu or from the contextual menu in the Object Browser choose Convert to/from Quadratic Mesh item, or click "Convert to/from quadratic" button in the toolbar.

    image154.png

    "Convert to/from quadratic" button

    The following dialog box will appear:

    convert.png

  3. In this dialog box specify:

    • If it is necessary to convert a linear mesh to quadratic or a quadratic mesh to linear. Convert to bi-quadratic creates some types of quadratic elements with additional central nodes: TRIA7, QUAD9 and HEXA27 elements instead of TRIA6, QUAD8, and HEXA20 elements respectively.
    • If it is necessary to place medium nodes of the quadratic mesh on the geometry (meshed shape). This option is relevant for conversion to quadratic provided that the mesh is based on a geometry (not imported from file).
    image156.gif
    Linear mesh (coarse mesh on a torus)
    image155.gif
    Quadratic mesh

  4. Click the Apply or Apply and Close button.


See Also a sample TUI Script of a Convert to/from quadratic operation.