The functionalities of OCC viewer are available via its Viewer Toolbar. Buttons marked with small downward triangles have extended functionality which can be accessed by locking on them with left mouse button.
Dump View - exports an object from the viewer in bmp, png, jpeg or another image format.
Interaction style switch - allows to switch between standard and "keyboard free" interaction styles. "Keyboard free" style allows to process all view transformations without using keyboard (only by mouse). By default, rotation in this mode is performed by left mouse button, panning - by middle mouse button, zooming - by right mouse button. Selection in view by pressing "s" key works in both styles.
Zooming style switch - allows to switch between standard (zooming at the center of the view) and advanced (zooming at the current cursor position) zooming styles.
Show/Hide Trihedron - shows or hides coordinate axes.
Enable/Disable preselection - enables or disables preselection (highlighting) in the view.
Enable/Disable selection - enables or disables selection in the view.
Fit all - represents all displayed objects in the visible area.
Fit area - resizes the view to place in the visible area only the contents of a frame drawn with pressed left mouse button.
Fit selection - fits view contents to the current selection.
Zoom - allows to zoom in and out.
Panning - if the represented objects are greater that the visible area and you don't wish to use Fit all functionality, click on this button and you'll be able to drag the scene to see its remote parts.
Global panning - allows to select a point to be the center of a scene representing all displayed objects in the visible area.
Change rotation point - allows to choose the point around which the rotation is performed.
By default the rotation point is located in the Center of the bounding box of represented objects.
Unchecking Use Bounding Box Center check-box allows you to change rotation point:
Rotation - allows to rotate the scene using the mouse.
These buttons orientate the scene strictly about coordinate axes: Front, Back, Top, Bottom, Left or Right side.
Rotate counterclockwise - rotates view 90 ° counterclockwise.
Rotate clockwise - rotates view 90 ° clockwise.
Ortographic projection - default OCC viewer projection mode.
Perspective projection - perspective OCC viewer projection mode.
Stereo projection - stereoscopic rendering of the view.
Reset - restores the default position (isometric) of objects in the scene.
Memorize view - saves the current position of objects in the scene.
Restore view - restores the saved position of objects in the scene.
Clone view - opens a new duplicate scene.
Clipping allows creating cross-section views (clipping planes) of your mesh.
To create a clipping plane, click on the New button in the dialog and choose how it will be defined by Absolute or Relative coordinates.
Absolute Coordinates
Base point - allows defining the coordinates of the base point for the clipping plane.
Direction - allows defining the orientation of the clipping plane.
Relative mode
The other parameters are available in both modes :
It is also possible to interact with the clipping plane directly in 3D view using the mouse.
Scaling - represents objects deformed (stretched or stuffed) along the axes of coordinates.
Graduated axes - allows to define axes parameters and graduate them.
Axis name - if checked the axis name is displayed in the viewer.
Labels - if checked the labels are displayed in the viewer.
Tick marks - if checked the tick marks are displayed in the viewer.
Toggle ambient light - toggle "keep only ambient light" flag on/off.
Minimize/Maximize - these buttons allow switching the current view area to the minimized / maximized state.
Return to 3D - this button switches from 2D view projection back to the 3D view mode.
Synchronize view - allows to synchronize 3d view parameters. This button has two states - checked and unchecked. Clicking on this button opens a drop-down menu listing the compatible 3d views. As soon as the user selects any view from the list, the parameters (view point, position, zoom coefficient, etc.) of the current view are synchronized with the selected view (static synchronization).
In addition, when this button is in the "checked" state, the dynamic synchronization of the views is performed, i.e. any zoom, pan, rotate or other view operation done in one view is automatically applied to the other view.
Ray tracing - allows to switch between rendering methods in run-time in the current OCCT 3D view. It can be used to produce images with photorealistic quality.
Ray tracing - specifies rendering mode: OpenGL rasterization (by default) or GPU ray-tracing.
Environment texture - allows to set parameters for environment texture. This is a special mode of texture mapping when specular reflection of environment texture is simulated by OpenGL using a special texture coordinates generation algorithm (a sphere map).
User can select one of 7 predefined environment texture from the list or define its texture from file by choosing item "Custom..." in a combo box.
Light source - allows to set parameters for light source.
It's possible to choose a type of light source between directional and positional light.
Directional light - creates a directional light source in the viewer. It is defined by direction coordinates, color and headlight parameter.
Positional light - creates an isolated light source X,Y,Z in the viewer. It is also defined by the color and headlight parameter.
Click: