#include <SMESH_SVTKActor.h>

Public Member Functions | |
| vtkTypeMacro (SMESH_SVTKActor, SVTK_Actor) | |
| void | SetBallScale (double theSize) | 
| void | SetBallSize (float theSize) | 
| void | Set0DSize (float theSize) | 
| virtual void | AddToRender (vtkRenderer *theRendere) | 
| To publish the actor an all its internal devices.  More... | |
| virtual void | SetVisibility (int theVisibility) | 
| virtual void | Initialize () | 
| Initialiaze the instance completely.  More... | |
| virtual void | MapCells (SALOME_Actor *theMapActor, const TColStd_IndexedMapOfInteger &theMapIndex) | 
| Allow to recostruct selected cells from source SALOME_Actor and map of subindexes.  More... | |
| virtual void | RemoveFromRender (vtkRenderer *theRendere) | 
| To remove the actor an all its internal devices.  More... | |
| void | SetVisualObject (TVisualObjPtr theVisualObj) | 
Static Public Member Functions | |
| static SMESH_SVTKActor * | New () | 
Protected Member Functions | |
| SMESH_SVTKActor () | |
| Constructor.  More... | |
| virtual | ~SMESH_SVTKActor () | 
| Constructor.  More... | |
Protected Attributes | |
| SVTK_DeviceActor * | my0DActor | 
| SVTK_DeviceActor * | myBallActor | 
| vtkUnstructuredGrid * | my0DGrid | 
| vtkUnstructuredGrid * | myBallGrid | 
| TVisualObjPtr | myVisualObj | 
      
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  protected | 
Constructor.
References my0DActor, my0DGrid, myBallActor, and myBallGrid.
      
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  protectedvirtual | 
Constructor.
References my0DActor, my0DGrid, myBallActor, and myBallGrid.
      
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  virtual | 
To publish the actor an all its internal devices.
Publishes the actor in all its internal devices.
References my0DActor, and myBallActor.
      
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  virtual | 
Initialiaze the instance completely.
      
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  virtual | 
Allow to recostruct selected cells from source SALOME_Actor and map of subindexes.
      
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  static | 
Referenced by SMESH_ActorDef::SMESH_ActorDef().
      
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  virtual | 
To remove the actor an all its internal devices.
Removes the actor from all its internal devices.
| void SMESH_SVTKActor::Set0DSize | ( | float | theSize | ) | 
References my0DActor.
| void SMESH_SVTKActor::SetBallScale | ( | double | theSize | ) | 
References myBallActor.
| void SMESH_SVTKActor::SetBallSize | ( | float | theSize | ) | 
References myBallActor.
      
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  virtual | 
References my0DActor, and myBallActor.
| void SMESH_SVTKActor::SetVisualObject | ( | TVisualObjPtr | theVisualObj | ) | 
References myVisualObj.
| SMESH_SVTKActor::vtkTypeMacro | ( | SMESH_SVTKActor | , | 
| SVTK_Actor | |||
| ) | 
      
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  protected | 
Referenced by AddToRender(), Set0DSize(), SetVisibility(), SMESH_SVTKActor(), and ~SMESH_SVTKActor().
      
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  protected | 
Referenced by SMESH_SVTKActor(), and ~SMESH_SVTKActor().
      
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  protected | 
Referenced by AddToRender(), SetBallScale(), SetBallSize(), SetVisibility(), SMESH_SVTKActor(), and ~SMESH_SVTKActor().
      
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  protected | 
Referenced by SMESH_SVTKActor(), and ~SMESH_SVTKActor().
      
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  protected | 
Referenced by SetVisualObject().