Dialog to reorient faces acoording to vector. More...
#include <SMESHGUI_ReorientFacesDlg.h>
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void | constructorChange (int id) |
Show point or face. More... | |
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SMESHGUI_ReorientFacesDlg () | |
Dialog to reorient faces acoording to vector. More... | |
virtual void | show () |
virtual void | setContentActive (const bool) |
set all content to enable (parameter is true) or disable state More... | |
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static int | prefix (const QString &) |
Return hard-coded prefix using to differ overlapping types. More... | |
Protected Member Functions | |
SUIT_Desktop * | desktop () const |
find desktop of active application More... | |
SUIT_ResourceMgr * | resourceMgr () const |
gets resource manager More... | |
Private Member Functions | |
QWidget * | createMainFrame (QWidget *) |
Create frame containing dialog's input fields. More... | |
Private Attributes | |
QButtonGroup * | myConstructorGrp |
QFrame * | myFaceFrm |
QFrame * | myPointFrm |
QFrame * | myDirFrm |
QFrame * | myVolumFrm |
QCheckBox * | myOutsideChk |
SMESHGUI_SpinBox * | myX |
SMESHGUI_SpinBox * | myY |
SMESHGUI_SpinBox * | myZ |
SMESHGUI_SpinBox * | myDX |
SMESHGUI_SpinBox * | myDY |
SMESHGUI_SpinBox * | myDZ |
QString | myHelpFileName |
Friends | |
class | SMESHGUI_ReorientFacesOp |
Dialog to reorient faces acoording to vector.
SMESHGUI_ReorientFacesDlg::SMESHGUI_ReorientFacesDlg | ( | ) |
Dialog to reorient faces acoording to vector.
References createMainFrame(), and SPACING.
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Show point or face.
References CONSTRUCTOR_FACE, CONSTRUCTOR_POINT, EFace, EPoint, EVolumes, myDirFrm, myFaceFrm, myPointFrm, and myVolumFrm.
Referenced by createMainFrame(), and SMESHGUI_ReorientFacesOp::SMESHGUI_ReorientFacesOp().
Create frame containing dialog's input fields.
References CONSTRUCTOR_FACE, CONSTRUCTOR_POINT, CONSTRUCTOR_VOLUME, constructorChange(), COORD_MAX, COORD_MIN, EDirection, EFace, EObject, EPoint, EVolumes, MARGIN, Max(), myConstructorGrp, myDirFrm, myDX, myDY, myDZ, myFaceFrm, myOutsideChk, myPointFrm, myVolumFrm, myX, myY, myZ, SMESHGUI_SpinBox::RangeStepAndValidator(), SMESHGUI_SpinBox::SetValue(), and SPACING.
Referenced by SMESHGUI_ReorientFacesDlg().
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protectedinherited |
find desktop of active application
References MESHCUT::d.
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Return hard-coded prefix using to differ overlapping types.
Referenced by SMESHGUI_Dialog::SMESHGUI_Dialog(), and SMESHGUI_SelectionOp::typeById().
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protectedinherited |
gets resource manager
Referenced by SMESHGUI_ComputeDlg::createMainFrame(), SMESHGUI_DisplayEntitiesDlg::SMESHGUI_DisplayEntitiesDlg(), and SMESHGUI_GroupOnShapeDlg::SMESHGUI_GroupOnShapeDlg().
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set all content to enable (parameter is true) or disable state
Referenced by SMESHGUI_Operation::setDialogActive().
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Referenced by SMESHGUI_MeshOp::onCloseShapeByMeshDlg(), SMESHGUI_MeshOp::onPublishShapeByMeshDlg(), SMESHGUI_BaseComputeOp::showComputeResult(), SMESHGUI_BaseComputeOp::showEvaluateResult(), SMESHGUI_FindElemByPointOp::startOperation(), SMESHGUI_ReorientFacesOp::startOperation(), SMESHGUI_GroupOnShapeOp::startOperation(), SMESHGUI_ConvToQuadOp::startOperation(), SMESHGUI_MakeNodeAtPointOp::startOperation(), SMESHGUI_SplitBiQuadOp::startOperation(), SMESHGUI_MeshOp::startOperation(), SMESHGUI_MeshOrderOp::startOperation(), SMESHGUI_ShapeByMeshOp::startOperation(), and SMESHGUI_Add0DElemsOnAllNodesOp::startOperation().
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Referenced by createMainFrame(), SMESHGUI_ReorientFacesOp::isValid(), and SMESHGUI_ReorientFacesOp::onApply().
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Referenced by constructorChange(), and createMainFrame().
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Referenced by constructorChange(), and createMainFrame().
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Referenced by createMainFrame(), and SMESHGUI_ReorientFacesOp::onApply().
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Referenced by constructorChange(), and createMainFrame().
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Referenced by constructorChange(), and createMainFrame().
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