Dialog to make a mesh pass through a point. More...
#include <SMESHGUI_MakeNodeAtPointDlg.h>

Public Member Functions | |
| SMESHGUI_MakeNodeAtPointDlg () | |
| Dialog to publish a sub-shape of the mesh main shape by selecting mesh elements.  More... | |
| virtual void | show () | 
| virtual void | setContentActive (const bool) | 
| set all content to enable (parameter is true) or disable state  More... | |
Static Public Member Functions | |
| static int | prefix (const QString &) | 
| Return hard-coded prefix using to differ overlapping types.  More... | |
Protected Member Functions | |
| SUIT_Desktop * | desktop () const | 
| find desktop of active application  More... | |
| SUIT_ResourceMgr * | resourceMgr () const | 
| gets resource manager  More... | |
Private Slots | |
| void | ButtonToggled (bool) | 
| SLOT called when any button is toggled.  More... | |
| void | ConstructorsClicked (int) | 
| SLOT called when clicked radio button.  More... | |
Private Member Functions | |
| QWidget * | createMainFrame (QWidget *) | 
Private Attributes | |
| QWidget * | myMainFrame | 
| QButtonGroup * | myButtonGroup | 
| QRadioButton * | myRButNodeToMove | 
| QRadioButton * | myRButMoveWithoutNode | 
| QPushButton * | myDestBtn | 
| QPushButton * | myUpdateBtn | 
| QGroupBox * | myDestinationGrp | 
| QGroupBox * | myNodeToMoveGrp | 
| QPushButton * | myIdBtn | 
| QLineEdit * | myId | 
| SMESHGUI_SpinBox * | myCurrentX | 
| SMESHGUI_SpinBox * | myCurrentY | 
| SMESHGUI_SpinBox * | myCurrentZ | 
| SMESHGUI_SpinBox * | myDestinationX | 
| SMESHGUI_SpinBox * | myDestinationY | 
| SMESHGUI_SpinBox * | myDestinationZ | 
| QLabel * | myDestDXLabel | 
| QLabel * | myDestDYLabel | 
| QLabel * | myDestDZLabel | 
| SMESHGUI_SpinBox * | myDestDX | 
| SMESHGUI_SpinBox * | myDestDY | 
| SMESHGUI_SpinBox * | myDestDZ | 
| QCheckBox * | myPreviewChkBox | 
| QString | myHelpFileName | 
Friends | |
| class | SMESHGUI_MakeNodeAtPointOp | 
Dialog to make a mesh pass through a point.
| SMESHGUI_MakeNodeAtPointDlg::SMESHGUI_MakeNodeAtPointDlg | ( | ) | 
Dialog to publish a sub-shape of the mesh main shape by selecting mesh elements.
References createMainFrame(), myMainFrame, and SPACING.
      
  | 
  privateslot | 
SLOT called when any button is toggled.
| bool | - on or off | 
References myDestBtn, and myIdBtn.
Referenced by createMainFrame().
      
  | 
  privateslot | 
SLOT called when clicked radio button.
| int | - number of the button | 
References myCurrentX, myCurrentY, myCurrentZ, myDestBtn, myDestDX, myDestDXLabel, myDestDY, myDestDYLabel, myDestDZ, myDestDZLabel, myId, myMainFrame, myNodeToMoveGrp, and SMESHGUI_SpinBox::SetValue().
Referenced by createMainFrame(), and SMESHGUI_MakeNodeAtPointOp::startOperation().
References ButtonToggled(), ConstructorsClicked(), COORD_MAX, COORD_MIN, SMESH::GetResourceMgr(), SMESHGUI::GetSMESHGUI(), MARGIN, myButtonGroup, myCurrentX, myCurrentY, myCurrentZ, myDestBtn, myDestDX, myDestDXLabel, myDestDY, myDestDYLabel, myDestDZ, myDestDZLabel, myDestinationGrp, myDestinationX, myDestinationY, myDestinationZ, myId, myIdBtn, myNodeToMoveGrp, myPreviewChkBox, myRButMoveWithoutNode, myRButNodeToMove, myUpdateBtn, SMESHGUI_SpinBox::RangeStepAndValidator(), and SPACING.
Referenced by SMESHGUI_MakeNodeAtPointDlg().
      
  | 
  protectedinherited | 
find desktop of active application
References MESHCUT::d.
      
  | 
  staticinherited | 
Return hard-coded prefix using to differ overlapping types.
Referenced by SMESHGUI_Dialog::SMESHGUI_Dialog(), and SMESHGUI_SelectionOp::typeById().
      
  | 
  protectedinherited | 
gets resource manager
Referenced by SMESHGUI_ComputeDlg::createMainFrame(), SMESHGUI_DisplayEntitiesDlg::SMESHGUI_DisplayEntitiesDlg(), and SMESHGUI_GroupOnShapeDlg::SMESHGUI_GroupOnShapeDlg().
      
  | 
  virtualinherited | 
set all content to enable (parameter is true) or disable state
Referenced by SMESHGUI_Operation::setDialogActive().
      
  | 
  virtualinherited | 
Referenced by SMESHGUI_MeshOp::onCloseShapeByMeshDlg(), SMESHGUI_MeshOp::onPublishShapeByMeshDlg(), SMESHGUI_BaseComputeOp::showComputeResult(), SMESHGUI_BaseComputeOp::showEvaluateResult(), SMESHGUI_FindElemByPointOp::startOperation(), SMESHGUI_ReorientFacesOp::startOperation(), SMESHGUI_GroupOnShapeOp::startOperation(), SMESHGUI_ConvToQuadOp::startOperation(), SMESHGUI_MakeNodeAtPointOp::startOperation(), SMESHGUI_SplitBiQuadOp::startOperation(), SMESHGUI_MeshOp::startOperation(), SMESHGUI_MeshOrderOp::startOperation(), SMESHGUI_ShapeByMeshOp::startOperation(), and SMESHGUI_Add0DElemsOnAllNodesOp::startOperation().
      
  | 
  friend | 
      
  | 
  private | 
      
  | 
  private | 
      
  | 
  private | 
      
  | 
  private | 
      
  | 
  private | 
Referenced by ButtonToggled(), ConstructorsClicked(), createMainFrame(), and SMESHGUI_MakeNodeAtPointOp::onSelectionDone().
      
  | 
  private | 
      
  | 
  private | 
Referenced by ConstructorsClicked(), and createMainFrame().
      
  | 
  private | 
      
  | 
  private | 
Referenced by ConstructorsClicked(), and createMainFrame().
      
  | 
  private | 
      
  | 
  private | 
Referenced by ConstructorsClicked(), and createMainFrame().
      
  | 
  private | 
Referenced by createMainFrame().
      
  | 
  private | 
Referenced by createMainFrame(), SMESHGUI_MakeNodeAtPointOp::isValid(), SMESHGUI_MakeNodeAtPointOp::onApply(), SMESHGUI_MakeNodeAtPointOp::onSelectionDone(), SMESHGUI_MakeNodeAtPointOp::redisplayPreview(), SMESHGUI_MakeNodeAtPointOp::SMESHGUI_MakeNodeAtPointOp(), and SMESHGUI_MakeNodeAtPointOp::startOperation().
      
  | 
  private | 
Referenced by createMainFrame(), SMESHGUI_MakeNodeAtPointOp::isValid(), SMESHGUI_MakeNodeAtPointOp::onApply(), SMESHGUI_MakeNodeAtPointOp::onSelectionDone(), SMESHGUI_MakeNodeAtPointOp::redisplayPreview(), SMESHGUI_MakeNodeAtPointOp::SMESHGUI_MakeNodeAtPointOp(), and SMESHGUI_MakeNodeAtPointOp::startOperation().
      
  | 
  private | 
Referenced by createMainFrame(), SMESHGUI_MakeNodeAtPointOp::isValid(), SMESHGUI_MakeNodeAtPointOp::onApply(), SMESHGUI_MakeNodeAtPointOp::onSelectionDone(), SMESHGUI_MakeNodeAtPointOp::redisplayPreview(), SMESHGUI_MakeNodeAtPointOp::SMESHGUI_MakeNodeAtPointOp(), and SMESHGUI_MakeNodeAtPointOp::startOperation().
      
  | 
  private | 
      
  | 
  private | 
Referenced by ConstructorsClicked(), createMainFrame(), SMESHGUI_MakeNodeAtPointOp::isValid(), SMESHGUI_MakeNodeAtPointOp::onApply(), SMESHGUI_MakeNodeAtPointOp::onSelectionDone(), SMESHGUI_MakeNodeAtPointOp::redisplayPreview(), SMESHGUI_MakeNodeAtPointOp::SMESHGUI_MakeNodeAtPointOp(), and SMESHGUI_MakeNodeAtPointOp::startOperation().
      
  | 
  private | 
Referenced by ButtonToggled(), createMainFrame(), and SMESHGUI_MakeNodeAtPointOp::onSelectionDone().
      
  | 
  private | 
Referenced by ConstructorsClicked(), and SMESHGUI_MakeNodeAtPointDlg().
      
  | 
  private | 
Referenced by ConstructorsClicked(), createMainFrame(), and SMESHGUI_MakeNodeAtPointOp::onSelectionDone().
      
  | 
  private | 
      
  | 
  private | 
Referenced by createMainFrame(), and SMESHGUI_MakeNodeAtPointOp::redisplayPreview().
      
  | 
  private | 
      
  | 
  private | 
Referenced by createMainFrame(), and SMESHGUI_MakeNodeAtPointOp::SMESHGUI_MakeNodeAtPointOp().