Dialog to make a mesh pass through a point. More...
#include <SMESHGUI_MakeNodeAtPointDlg.h>

Public Member Functions | |
| SMESHGUI_MakeNodeAtPointDlg () | |
| Dialog to publish a sub-shape of the mesh main shape by selecting mesh elements. More... | |
| virtual void | show () |
| virtual void | setContentActive (const bool) |
| set all content to enable (parameter is true) or disable state More... | |
Static Public Member Functions | |
| static int | prefix (const QString &) |
| Return hard-coded prefix using to differ overlapping types. More... | |
Protected Member Functions | |
| SUIT_Desktop * | desktop () const |
| find desktop of active application More... | |
| SUIT_ResourceMgr * | resourceMgr () const |
| gets resource manager More... | |
Private Slots | |
| void | ButtonToggled (bool) |
| SLOT called when any button is toggled. More... | |
| void | ConstructorsClicked (int) |
| SLOT called when clicked radio button. More... | |
Private Member Functions | |
| QWidget * | createMainFrame (QWidget *) |
Private Attributes | |
| QWidget * | myMainFrame |
| QButtonGroup * | myButtonGroup |
| QRadioButton * | myRButNodeToMove |
| QRadioButton * | myRButMoveWithoutNode |
| QPushButton * | myDestBtn |
| QPushButton * | myUpdateBtn |
| QGroupBox * | myDestinationGrp |
| QGroupBox * | myNodeToMoveGrp |
| QPushButton * | myIdBtn |
| QLineEdit * | myId |
| SMESHGUI_SpinBox * | myCurrentX |
| SMESHGUI_SpinBox * | myCurrentY |
| SMESHGUI_SpinBox * | myCurrentZ |
| SMESHGUI_SpinBox * | myDestinationX |
| SMESHGUI_SpinBox * | myDestinationY |
| SMESHGUI_SpinBox * | myDestinationZ |
| QLabel * | myDestDXLabel |
| QLabel * | myDestDYLabel |
| QLabel * | myDestDZLabel |
| SMESHGUI_SpinBox * | myDestDX |
| SMESHGUI_SpinBox * | myDestDY |
| SMESHGUI_SpinBox * | myDestDZ |
| QCheckBox * | myPreviewChkBox |
| QString | myHelpFileName |
Friends | |
| class | SMESHGUI_MakeNodeAtPointOp |
Dialog to make a mesh pass through a point.
| SMESHGUI_MakeNodeAtPointDlg::SMESHGUI_MakeNodeAtPointDlg | ( | ) |
Dialog to publish a sub-shape of the mesh main shape by selecting mesh elements.
References createMainFrame(), myMainFrame, and SPACING.
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privateslot |
SLOT called when any button is toggled.
| bool | - on or off |
References myDestBtn, and myIdBtn.
Referenced by createMainFrame().
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privateslot |
SLOT called when clicked radio button.
| int | - number of the button |
References myCurrentX, myCurrentY, myCurrentZ, myDestBtn, myDestDX, myDestDXLabel, myDestDY, myDestDYLabel, myDestDZ, myDestDZLabel, myId, myMainFrame, myNodeToMoveGrp, and SMESHGUI_SpinBox::SetValue().
Referenced by createMainFrame(), and SMESHGUI_MakeNodeAtPointOp::startOperation().
References ButtonToggled(), ConstructorsClicked(), COORD_MAX, COORD_MIN, SMESH::GetResourceMgr(), SMESHGUI::GetSMESHGUI(), MARGIN, myButtonGroup, myCurrentX, myCurrentY, myCurrentZ, myDestBtn, myDestDX, myDestDXLabel, myDestDY, myDestDYLabel, myDestDZ, myDestDZLabel, myDestinationGrp, myDestinationX, myDestinationY, myDestinationZ, myId, myIdBtn, myNodeToMoveGrp, myPreviewChkBox, myRButMoveWithoutNode, myRButNodeToMove, myUpdateBtn, SMESHGUI_SpinBox::RangeStepAndValidator(), and SPACING.
Referenced by SMESHGUI_MakeNodeAtPointDlg().
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protectedinherited |
find desktop of active application
References MESHCUT::d.
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staticinherited |
Return hard-coded prefix using to differ overlapping types.
Referenced by SMESHGUI_Dialog::SMESHGUI_Dialog(), and SMESHGUI_SelectionOp::typeById().
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protectedinherited |
gets resource manager
Referenced by SMESHGUI_ComputeDlg::createMainFrame(), SMESHGUI_DisplayEntitiesDlg::SMESHGUI_DisplayEntitiesDlg(), and SMESHGUI_GroupOnShapeDlg::SMESHGUI_GroupOnShapeDlg().
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virtualinherited |
set all content to enable (parameter is true) or disable state
Referenced by SMESHGUI_Operation::setDialogActive().
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virtualinherited |
Referenced by SMESHGUI_MeshOp::onCloseShapeByMeshDlg(), SMESHGUI_MeshOp::onPublishShapeByMeshDlg(), SMESHGUI_BaseComputeOp::showComputeResult(), SMESHGUI_BaseComputeOp::showEvaluateResult(), SMESHGUI_FindElemByPointOp::startOperation(), SMESHGUI_ReorientFacesOp::startOperation(), SMESHGUI_GroupOnShapeOp::startOperation(), SMESHGUI_ConvToQuadOp::startOperation(), SMESHGUI_MakeNodeAtPointOp::startOperation(), SMESHGUI_SplitBiQuadOp::startOperation(), SMESHGUI_MeshOp::startOperation(), SMESHGUI_MeshOrderOp::startOperation(), SMESHGUI_ShapeByMeshOp::startOperation(), and SMESHGUI_Add0DElemsOnAllNodesOp::startOperation().
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Referenced by ButtonToggled(), ConstructorsClicked(), createMainFrame(), and SMESHGUI_MakeNodeAtPointOp::onSelectionDone().
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Referenced by ConstructorsClicked(), and createMainFrame().
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Referenced by ConstructorsClicked(), and createMainFrame().
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Referenced by ConstructorsClicked(), and createMainFrame().
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Referenced by createMainFrame().
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Referenced by createMainFrame(), SMESHGUI_MakeNodeAtPointOp::isValid(), SMESHGUI_MakeNodeAtPointOp::onApply(), SMESHGUI_MakeNodeAtPointOp::onSelectionDone(), SMESHGUI_MakeNodeAtPointOp::redisplayPreview(), SMESHGUI_MakeNodeAtPointOp::SMESHGUI_MakeNodeAtPointOp(), and SMESHGUI_MakeNodeAtPointOp::startOperation().
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Referenced by createMainFrame(), SMESHGUI_MakeNodeAtPointOp::isValid(), SMESHGUI_MakeNodeAtPointOp::onApply(), SMESHGUI_MakeNodeAtPointOp::onSelectionDone(), SMESHGUI_MakeNodeAtPointOp::redisplayPreview(), SMESHGUI_MakeNodeAtPointOp::SMESHGUI_MakeNodeAtPointOp(), and SMESHGUI_MakeNodeAtPointOp::startOperation().
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Referenced by createMainFrame(), SMESHGUI_MakeNodeAtPointOp::isValid(), SMESHGUI_MakeNodeAtPointOp::onApply(), SMESHGUI_MakeNodeAtPointOp::onSelectionDone(), SMESHGUI_MakeNodeAtPointOp::redisplayPreview(), SMESHGUI_MakeNodeAtPointOp::SMESHGUI_MakeNodeAtPointOp(), and SMESHGUI_MakeNodeAtPointOp::startOperation().
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Referenced by ConstructorsClicked(), createMainFrame(), SMESHGUI_MakeNodeAtPointOp::isValid(), SMESHGUI_MakeNodeAtPointOp::onApply(), SMESHGUI_MakeNodeAtPointOp::onSelectionDone(), SMESHGUI_MakeNodeAtPointOp::redisplayPreview(), SMESHGUI_MakeNodeAtPointOp::SMESHGUI_MakeNodeAtPointOp(), and SMESHGUI_MakeNodeAtPointOp::startOperation().
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Referenced by ButtonToggled(), createMainFrame(), and SMESHGUI_MakeNodeAtPointOp::onSelectionDone().
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Referenced by ConstructorsClicked(), and SMESHGUI_MakeNodeAtPointDlg().
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Referenced by ConstructorsClicked(), createMainFrame(), and SMESHGUI_MakeNodeAtPointOp::onSelectionDone().
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Referenced by createMainFrame(), and SMESHGUI_MakeNodeAtPointOp::redisplayPreview().
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Referenced by createMainFrame(), and SMESHGUI_MakeNodeAtPointOp::SMESHGUI_MakeNodeAtPointOp().