Version: 8.3.0
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Intersectors and point locators

The various interpolation methods often require the computation of the intersection between a cell of the source mesh and a cell of the target mesh, or the localization of a point inside another mesh. The intersectors implemented in the library take care of this job.

Before reading on, remember the definition of a P0 and P1 field.

Some implementation details of the C++ code can also be found here: Interpolation kernel - Implementation notes