#include "SMESH_ObjectDef.h"#include "SMESH_ActorUtils.h"#include "SMDS_BallElement.hxx"#include "SMDS_Mesh.hxx"#include "SMDS_MeshCell.hxx"#include "SMDS_PolyhedralVolumeOfNodes.hxx"#include "SMESHDS_Mesh.hxx"#include "SMESHDS_Script.hxx"#include "SMESH_Actor.h"#include "SMESH_ControlsDef.hxx"#include <SalomeApp_Application.h>#include <VTKViewer_ExtractUnstructuredGrid.h>#include <VTKViewer_CellLocationsArray.h>#include <CORBA_SERVER_HEADER(SMESH_Gen)>#include <CORBA_SERVER_HEADER(SALOME_Exception)>#include <vtkCell.h>#include <vtkIdList.h>#include <vtkCellArray.h>#include <vtkUnsignedCharArray.h>#include <vtkCellData.h>#include <vtkUnstructuredGrid.h>#include <memory>#include <sstream>#include <stdexcept>#include <set>#include <utilities.h>
Macros | |
| #define | EXCEPTION(TYPE, MSG) |
Functions | |
| static int | getNodesFromElems (SMESH::long_array_var &theElemIds, const SMDS_Mesh *theMesh, std::list< const SMDS_MeshElement * > &theResList) |
| static int | getPointers (const SMDSAbs_ElementType theRequestType, SMESH::long_array_var &theElemIds, const SMDS_Mesh *theMesh, std::list< const SMDS_MeshElement * > &theResList) |
Variables | |
| static int | MYDEBUG = 0 |
| static int | MYDEBUGWITHFILES = 0 |
| #define EXCEPTION | ( | TYPE, | |
| MSG | |||
| ) |
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References SMDS_Mesh::FindElement(), and SMDS_MeshElement::nodesIterator().
Referenced by SMESH_GroupObj::GetEntities(), and SMESH_subMeshObj::GetEntities().
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References SMDS_Mesh::FindElement(), SMDS_Mesh::FindNode(), and SMDSAbs_Node.
Referenced by SMESH_GroupObj::GetEntities(), and SMESH_subMeshObj::GetEntities().
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Referenced by SMESH_VisualObjDef::buildElemPrs(), SMESH_VisualObjDef::buildPrs(), SMESH_MeshObj::NulData(), SMESH_GroupObj::SMESH_GroupObj(), SMESH_MeshObj::SMESH_MeshObj(), SMESH_SubMeshObj::SMESH_SubMeshObj(), SMESH_subMeshObj::SMESH_subMeshObj(), SMESH_VisualObjDef::SMESH_VisualObjDef(), SMESH_MeshObj::Update(), SMESH_SubMeshObj::Update(), SMESH_GroupObj::~SMESH_GroupObj(), SMESH_MeshObj::~SMESH_MeshObj(), SMESH_subMeshObj::~SMESH_subMeshObj(), and SMESH_VisualObjDef::~SMESH_VisualObjDef().
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Referenced by SMESH_VisualObjDef::buildPrs().