#include "SMESH_ActorDef.h"#include "SMDS_UnstructuredGrid.hxx"#include "SMESH_ActorUtils.h"#include "SMESH_CellLabelActor.h"#include "SMESH_ControlsDef.hxx"#include "SMESH_DeviceActor.h"#include "SMESH_NodeLabelActor.h"#include "SMESH_ObjectDef.h"#include "SMESH_SVTKActor.h"#include "SMESH_ScalarBarActor.h"#include <Qtx.h>#include <SALOME_InteractiveObject.hxx>#include <SUIT_ResourceMgr.h>#include <SUIT_Session.h>#include <VTKViewer_ExtractUnstructuredGrid.h>#include <VTKViewer_FramedTextActor.h>#include <SPlot2d_Histogram.h>#include <vtkProperty.h>#include <vtkTimeStamp.h>#include <vtkObjectFactory.h>#include <vtkShrinkPolyData.h>#include <vtkMergeFilter.h>#include <vtkMatrix4x4.h>#include <vtkUnstructuredGrid.h>#include <vtkPointData.h>#include <vtkCellData.h>#include <vtkMapper.h>#include <vtkRenderer.h>#include <vtkCell.h>#include <vtkIdList.h>#include <vtkIntArray.h>#include <vtkActor2D.h>#include <vtkProperty2D.h>#include <vtkPolyData.h>#include <vtkTextProperty.h>#include <vtkLookupTable.h>#include <vtkMath.h>#include <vtkPlane.h>#include <vtkPlaneCollection.h>#include <vtkImplicitBoolean.h>#include <vtkImplicitFunctionCollection.h>#include "utilities.h"
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| static void | GetColor (vtkProperty *theProperty, double &r, double &g, double &b) | 
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| static int | MYDEBUG = 0 | 
| static int | aLineWidthInc = 2 | 
      
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Referenced by SMESH_ActorDef::Get0DColor(), SMESH_ActorDef::GetBallColor(), SMESH_ActorDef::GetEdgeColor(), SMESH_ActorDef::GetHighlightColor(), SMESH_ActorDef::GetNodeColor(), SMESH_ActorDef::GetOutlineColor(), SMESH_ActorDef::GetPreHighlightColor(), SMESH_ActorDef::GetSufaceColor(), and SMESH_ActorDef::GetVolumeColor().
      
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