#include "SMESHGUI_MeshEditPreview.h"
#include "SMESHGUI_VTKUtils.h"
#include "SMESH_Actor.h"
#include "SMESH_ActorUtils.h"
#include <SVTK_Renderer.h>
#include <SVTK_ViewWindow.h>
#include <VTKViewer_CellLocationsArray.h>
#include <vtkCellArray.h>
#include <vtkCoordinate.h>
#include <vtkDataSetMapper.h>
#include <vtkIdList.h>
#include <vtkPoints.h>
#include <vtkProperty.h>
#include <vtkRenderer.h>
#include <vtkTextActor.h>
#include <vtkTextMapper.h>
#include <vtkUnsignedCharArray.h>
#include <vtkUnstructuredGrid.h>
#include <QColor>
#include <SALOMEconfig.h>
#include <CORBA_SERVER_HEADER(SMESH_MeshEditor)>
#include <gp_Ax3.hxx>
Functions | |
vtkIdType | getCellType (const SMDSAbs_ElementType theType, const bool thePoly, const int theNbNodes) |
Returns vtk cell type. More... | |
vtkIdType getCellType | ( | const SMDSAbs_ElementType | theType, |
const bool | thePoly, | ||
const int | theNbNodes | ||
) |
Returns vtk cell type.
References SMDSAbs_Ball, SMDSAbs_Edge, SMDSAbs_Face, SMDSAbs_Node, and SMDSAbs_Volume.
Referenced by SMESHGUI_MeshEditPreview::SetData().