Version: 8.3.0
SMESHGUI_VTKUtils.h
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1 // Copyright (C) 2007-2016 CEA/DEN, EDF R&D, OPEN CASCADE
2 //
3 // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
4 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
5 //
6 // This library is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU Lesser General Public
8 // License as published by the Free Software Foundation; either
9 // version 2.1 of the License, or (at your option) any later version.
10 //
11 // This library is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 // Lesser General Public License for more details.
15 //
16 // You should have received a copy of the GNU Lesser General Public
17 // License along with this library; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19 //
20 // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
21 //
22 
23 // SMESH SMESHGUI : GUI for SMESH component
24 // File : SMESHGUI_VTKUtils.h
25 // Author : Open CASCADE S.A.S.
26 //
27 #ifndef SMESHGUI_VTKUTILS_H
28 #define SMESHGUI_VTKUTILS_H
29 
30 // SMESH includes
31 #include "SMESH_SMESHGUI.hxx"
32 
33 #include "SMESHGUI_Utils.h"
34 #include <SMESH_Object.h>
35 
36 // SALOME KERNEL includes
37 #include <SALOMEDSClient_definitions.hxx>
38 
39 // SALOME GUI includes
40 #include <SALOME_InteractiveObject.hxx>
41 #include <VTKViewer_Filter.h>
42 
43 // OCCT includes
44 #include <TColStd_IndexedMapOfInteger.hxx>
45 
46 class SALOMEDSClient_Study;
47 
48 class SUIT_ViewWindow;
49 class SUIT_ViewManager;
50 
51 class SVTK_ViewWindow;
52 class SVTK_Selector;
53 
54 class LightApp_SelectionMgr;
55 class SalomeApp_Module;
56 
57 class SMESHGUI;
58 class SMESH_Actor;
59 class SALOME_Actor;
60 
61 class vtkActor;
62 
63 namespace SMESH
64 {
65  //----------------------------------------------------------------------------
66  typedef std::pair<int,std::string> TKeyOfVisualObj;
67 
69  TVisualObjPtr GetVisualObj( int, const char*, bool nulData =false );
71  void OnVisuException(); // PAL16631
72 
73  //----------------------------------------------------------------------------
75  SVTK_ViewWindow* GetViewWindow( const SalomeApp_Module* = 0,
76  bool = false );
78  SVTK_ViewWindow* FindVtkViewWindow( SUIT_ViewManager*, SUIT_ViewWindow* );
80  SVTK_ViewWindow* GetVtkViewWindow( SUIT_ViewWindow* );
81 
83  SVTK_ViewWindow* GetCurrentVtkView();
84 
85  //----------------------------------------------------------------------------
87  void RepaintCurrentView();
89  void RepaintViewWindow( SVTK_ViewWindow* );
91  void RenderViewWindow( SVTK_ViewWindow* );
93  void FitAll();
94 
95  //----------------------------------------------------------------------------
97  SMESH_Actor* FindActorByEntry( SUIT_ViewWindow*, const char* );
99  SMESH_Actor* FindActorByEntry( const char* );
100 
102  SMESH_Actor* FindActorByObject( CORBA::Object_ptr );
103 
104  //----------------------------------------------------------------------------
106  SMESH_Actor* CreateActor( _PTR(Study), const char*, int = false );
108  void DisplayActor( SUIT_ViewWindow*, SMESH_Actor* );
110  void RemoveActor( SUIT_ViewWindow*, SMESH_Actor* );
112  void RemoveVisuData( int );
113 
114  //----------------------------------------------------------------------------
116 
118  bool UpdateView( SUIT_ViewWindow*, EDisplaing, const char* = "" );
120  bool UpdateView( EDisplaing, const char* = "" );
121 
123  void UpdateView();
124 
126  bool UpdateNulData( const Handle(SALOME_InteractiveObject)& theIO, bool theDisplay);
127 
129  bool Update( const Handle(SALOME_InteractiveObject)& theIO, bool theDisplay);
130 
131  //----------------------------------------------------------------------------
133  void SetPointRepresentation( bool );
134 
136  void SetPickable( SMESH_Actor* = 0 );
137 
139  void UpdateSelectionProp( SMESHGUI* );
140 
142  void UpdateFontProp( SMESHGUI* );
143 
144  //----------------------------------------------------------------------------
146  SVTK_Selector* GetSelector( SUIT_ViewWindow* = GetActiveWindow() );
147 
149  void SetFilter( const Handle(VTKViewer_Filter)&, SVTK_Selector* = GetSelector() );
151  Handle(VTKViewer_Filter) GetFilter( int, SVTK_Selector* = GetSelector() );
153  bool IsFilterPresent( int, SVTK_Selector* = GetSelector() );
155  void RemoveFilter( int, SVTK_Selector* = GetSelector() );
156 
158  void RemoveFilters( SVTK_Selector* = GetSelector());
159 
161  bool IsValid( SALOME_Actor*, int, SVTK_Selector* = GetSelector() );
162 
163  //----------------------------------------------------------------------------
165  int GetNameOfSelectedNodes( SVTK_Selector*,
166  const Handle(SALOME_InteractiveObject)&,
167  QString& );
169  int GetNameOfSelectedElements( SVTK_Selector*,
170  const Handle(SALOME_InteractiveObject)&,
171  QString& );
173  int GetEdgeNodes( SVTK_Selector*, const TVisualObjPtr&, int&, int& );
174 
175  //----------------------------------------------------------------------------
177  int GetNameOfSelectedNodes( LightApp_SelectionMgr*,
178  const Handle(SALOME_InteractiveObject)&,
179  QString& );
181  int GetNameOfSelectedNodes( LightApp_SelectionMgr*, QString& );
183  int GetNameOfSelectedElements( LightApp_SelectionMgr*,
184  const Handle(SALOME_InteractiveObject)&,
185  QString& );
187  int GetNameOfSelectedElements( LightApp_SelectionMgr*, QString& );
189  int GetSelected( LightApp_SelectionMgr*, TColStd_IndexedMapOfInteger&,
190  const bool = true );
191 
193  int GetEdgeNodes( LightApp_SelectionMgr*, int&, int& );
194 
196  void SetControlsPrecision( const long );
197 
198 #ifndef DISABLE_PLOT2DVIEWER
200  void ClearPlot2Viewers( SUIT_ViewWindow* theWindow );
201 #endif
202 
203  //----------------------------------------------------------------------------
205  bool ComputeClippingPlaneParameters( std::list<vtkActor*> theActorList,
206  double theNormal[3],
207  double theDist,
208  double theBounds[6],
209  double theOrigin[3] );
210 
211  bool ComputeBounds( std::list<vtkActor*> theActorList,
212  double theBounds[6]);
213 
214  void PositionToDistance( double theBounds[6],
215  double theDirection[3],
216  double thePos[3],
217  double& theDist );
219  void RemoveVisualObjectWithActors( const char* theEntry, bool fromAllViews = false );
220 };
221 
222 #endif // SMESHGUI_VTKUTILS_H