Version: 8.3.0
SMESH_PreviewActorsCollection.h
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1 // Copyright (C) 2007-2016 CEA/DEN, EDF R&D, OPEN CASCADE
2 //
3 // This library is free software; you can redistribute it and/or
4 // modify it under the terms of the GNU Lesser General Public
5 // License as published by the Free Software Foundation; either
6 // version 2.1 of the License, or (at your option) any later version.
7 //
8 // This library is distributed in the hope that it will be useful,
9 // but WITHOUT ANY WARRANTY; without even the implied warranty of
10 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
11 // Lesser General Public License for more details.
12 //
13 // You should have received a copy of the GNU Lesser General Public
14 // License along with this library; if not, write to the Free Software
15 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
16 //
17 // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
18 //
19 
20 // SMESH OBJECT : interactive object for SMESH visualization
21 // File : SMESH_PreviewActorsCollection.h
22 // Module : SMESH
23 //
24 #ifndef SMESH_PREVIEW_ACTOR_COLLECTION_H
25 #define SMESH_PREVIEW_ACTOR_COLLECTION_H
26 
27 #include "SMESH_Object.h"
28 
29 #include <TopoDS_Shape.hxx>
30 #include <TopAbs_ShapeEnum.hxx>
31 #include <TopTools_IndexedMapOfShape.hxx>
32 #include <QList>
33 #include <QMap>
34 #include <QString>
35 
36 class vtkRenderer;
37 class GEOM_Actor;
38 class SVTK_Selector;
39 
41 {
42 public:
45 
46  virtual void AddToRender (vtkRenderer* theRenderer);
47  virtual void RemoveFromRender(vtkRenderer* theRenderer);
48 
49  bool Init( const TopoDS_Shape& theShape,
50  const TopoDS_Shape& theMainShape,
51  TopAbs_ShapeEnum subShapeType = TopAbs_EDGE,
52  const QString& = QString("") );
53 
54  void SetSelector( SVTK_Selector* );
55 
56  void HighlightAll( bool );
57  void HighlightID( int );
58 
59  GEOM_Actor* GetActorByIndex( int );
60  bool IsValidIndex( int );
61 
62  int GetIndexByShape( const TopoDS_Shape& );
63  TopoDS_Shape GetShapeByIndex( int i );
64  int NbShapesOfType( TopAbs_ShapeEnum type );
65 
66  void SetIndices( const QList<int>& indices);
67  const QList<int>& GetIndices() const { return myIndices; }
68 
69  void SetShown( bool );
70 
71  int count() const;
72  int chunkSize() const;
73  int currentChunk() const;
74  bool hasPrevious() const;
75  bool hasNext() const;
76  void previous();
77  void next();
78 
79 protected:
80  GEOM_Actor* createActor( const TopoDS_Shape& );
81  void showCurrentChunk();
82  void clearActors();
83 
84 protected:
85  TopAbs_ShapeEnum myType;
86  QString myEntry;
87  TopoDS_Shape myMainShape;
88  SVTK_Selector* mySelector;
89  vtkRenderer* myRenderer;
90  TopTools_IndexedMapOfShape myMapOfShapes;
91  QMap<int, GEOM_Actor*> myMapOfActors;
92  QList<int> myIndices;
95  bool myIsShown;
96 };
97 
98 
99 #endif //SMESH_DEVICE_ACTOR_COLLECTION_H