Version: 8.3.0
SMESHGUI_MeshDlg.h
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1 // Copyright (C) 2007-2016 CEA/DEN, EDF R&D, OPEN CASCADE
2 //
3 // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
4 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
5 //
6 // This library is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU Lesser General Public
8 // License as published by the Free Software Foundation; either
9 // version 2.1 of the License, or (at your option) any later version.
10 //
11 // This library is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 // Lesser General Public License for more details.
15 //
16 // You should have received a copy of the GNU Lesser General Public
17 // License along with this library; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19 //
20 // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
21 //
22 
23 // SMESH SMESHGUI : GUI for SMESH component
24 // File : SMESHGUI_MeshDlg.h
25 // Author : Sergey LITONIN, Open CASCADE S.A.S.
26 //
27 #ifndef SMESHGUI_MESHDLG_H
28 #define SMESHGUI_MESHDLG_H
29 
30 // SMESH includes
31 #include "SMESH_SMESHGUI.hxx"
32 
33 #include "SMESHGUI_Dialog.h"
34 
35 // Qt includes
36 #include <QFrame>
37 #include <QStringList>
38 #include <QMap>
39 
40 class SMESHGUI_MeshTab;
41 class QAction;
42 class QComboBox;
43 class QListWidget;
44 class QMenu;
45 class QTabWidget;
46 class QToolButton;
47 class QtxToolButton;
48 
55 {
56  Q_OBJECT
57 
58 public:
59 
60  enum Controls { Obj, Mesh, Geom };
61 
63  enum Dimensions { Dim0D = 0, Dim1D, Dim2D, Dim3D };
64 
65 public:
66  SMESHGUI_MeshDlg( const bool, const bool );
67  virtual ~SMESHGUI_MeshDlg();
68 
69  SMESHGUI_MeshTab* tab( const int ) const;
70  void reset();
71  void setCurrentTab( const int );
72  void setMaxHypoDim( const int );
73  void setHypoSets( const QStringList& );
74  void setGeomPopupEnabled( const bool );
75  void disableTab(const int);
76  void enableTab(const int);
77  bool isTabEnabled(const int) const;
78  int getActiveObject();
79  void setAvailableMeshType(const QStringList& );
80  int currentMeshType();
81  void setCurrentMeshType( const int );
82  void setTitile( const bool, const bool );
83 
84 signals:
85  void hypoSet( const QString& );
86  void geomSelectionByMesh( bool );
87  void selectMeshType( const int, const int );
88 
89 private slots:
90  void onHypoSetPopup( QAction* );
91  void onGeomPopup( QAction* );
92  void onGeomSelectionButton( bool );
93  void onChangedMeshType( const int );
94 
95  private:
96  QMap<int, SMESHGUI_MeshTab*> myTabs;
97  QTabWidget* myTabWg;
98  QToolButton* myHypoSetButton;
99  QMenu* myGeomPopup;
100  QComboBox* myMeshType;
101 };
102 
109 {
110  Q_OBJECT
111 
112  public:
114  enum HypType
115  {
116  Algo = 0,
119  MoreAddHyp
120  // additional hypotheses are coded as being of HypType (AddHyp + 1), (AddHyp + 2) etc.
121  // Nb of HypType's after MainHyp is returned by SMESHGUI_MeshTab::nbAddHypTypes()
122  };
123 
124 public:
126  virtual ~SMESHGUI_MeshTab();
127 
128  void setAvailableHyps( const int, const QStringList& );
129  void setExistingHyps( const int, const QStringList&, bool=false);
130  void addHyp( const int, const QString& );
131  //void renameHyp( const int, const int, const QString& );
132  void setCurrentHyp( const int, const int );
133  int currentHyp( const int ) const;
134  int nbAddHypTypes() const;
135  void reset();
136 
137 signals:
138  void createHyp( const int, const int );
140  void editHyp( const int, const int );
142  void selectAlgo( const int );
144 
145 private slots:
146  void onCreateHyp();
147  void onEditHyp();
148  void onHyp( int );
149  void onMoreAddHyp();
150  void onLessAddHyp();
151 
152 private:
153 
154  void addItem( const QString& txt, const int type, const int index, const bool isGroup=false );
155  int getCurrentIndex( const int type, const bool curByType=false) const;
156 
157  QMap<int, QStringList> myAvailableHypTypes;
158 
159  QMap<int, QtxToolButton*> myHypCombo;
160  QMap<int, QToolButton*> myCreateHypBtn;
161  QMap<int, QToolButton*> myEditHypBtn;
162 
163  QToolButton* myMoreAddHypBtn;
164  QToolButton* myLessAddHypBtn;
165  QListWidget* myAddHypList; // 2-nd, etc. additional hyps
166 };
167 
168 #endif // SMESHGUI_MESHDLG_H