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VTKViewer_OpenGLRenderer.h
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1 // Copyright (C) 2007-2016 CEA/DEN, EDF R&D, OPEN CASCADE
2 //
3 // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
4 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
5 //
6 // This library is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU Lesser General Public
8 // License as published by the Free Software Foundation; either
9 // version 2.1 of the License, or (at your option) any later version.
10 //
11 // This library is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 // Lesser General Public License for more details.
15 //
16 // You should have received a copy of the GNU Lesser General Public
17 // License along with this library; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19 //
20 // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
21 //
22 
23 #ifndef VTKVIEWER_OPENGLRENDERER_H
24 #define VTKVIEWER_OPENGLRENDERER_H
25 
26 #include "VTKViewer.h"
27 #include "vtkOpenGLRenderer.h"
28 #include "VTKViewer_OpenGLHelper.h"
29 
31 {
32 public:
33  enum {
41  FourthCornerGradient
42  };
43 
44 public:
45  static VTKViewer_OpenGLRenderer *New();
47 
48  virtual void SetGradientType( const int );
49 
50  virtual void Clear(void);
51 
52 protected:
55 
56 private:
58 
59 #ifdef VTK_OPENGL2
60  VTKViewer_OpenGLHelper OpenGLHelper;
61  GLhandleARB BackgroundProgram;
62  GLhandleARB BackgroundVertexShader;
63  GLhandleARB BackgroundFragmentShader;
64  GLuint VertexArrayObject;
65 
66  struct Locations
67  {
68  static const GLint INVALID_LOCATION = -1;
69 
70  GLint UseTexture;
71  GLint BackgroundTexture;
72 
73  Locations()
74  : UseTexture (INVALID_LOCATION),
75  BackgroundTexture (INVALID_LOCATION)
76  {
77  //
78  }
79 
80  } myLocations;
81 #endif
82 
83 
84 private:
85  VTKViewer_OpenGLRenderer(const VTKViewer_OpenGLRenderer&); // Not implemented.
86  void operator=(const VTKViewer_OpenGLRenderer&); // Not implemented.
87 };
88 
89 #endif