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SPlot2d_ViewModel.h
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1 // Copyright (C) 2007-2016 CEA/DEN, EDF R&D, OPEN CASCADE
2 //
3 // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
4 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
5 //
6 // This library is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU Lesser General Public
8 // License as published by the Free Software Foundation; either
9 // version 2.1 of the License, or (at your option) any later version.
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11 // This library is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 // Lesser General Public License for more details.
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17 // License along with this library; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19 //
20 // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
21 //
22 
23 // File : SPlot2d_ViewModel.h
24 // Author : Sergey RUIN
25 // Module : SUIT
26 //
27 #ifndef SPlot2d_ViewModel_H
28 #define SPlot2d_ViewModel_H
29 
30 #include "SPlot2d.h"
31 #include "SPlot2d_Curve.h"
32 #include "Plot2d_ViewModel.h"
33 #include "Plot2d_ViewFrame.h"
34 #include "Plot2d_ViewWindow.h"
35 
36 #include <SALOME_Prs.h>
38 #include <SALOME_ListIO.hxx>
39 
41 {
42  Q_OBJECT
43 
44 public:
45  static QString Type() { return "Plot2d"; }
46 
47  /* Construction/destruction */
48  SPlot2d_Viewer( bool theAutoDel = false );
49  virtual ~SPlot2d_Viewer();
50 
51 public:
52  virtual QString getType() const { return Type(); }
53 
54  /* interactive object management */
55  void highlight( const Handle(SALOME_InteractiveObject)& IObject, bool highlight, bool update = true ) {}
56  void unHighlightAll() {}
57  void rename( const Handle(SALOME_InteractiveObject)&, const QString&, Plot2d_ViewFrame* = 0 );
58  void renameAll( const Handle(SALOME_InteractiveObject)&, const QString& );
59  bool isInViewer( const Handle(SALOME_InteractiveObject)& IObject );
60 
61  virtual SUIT_ViewWindow* createView(SUIT_Desktop* theDesktop);
62 
63  /* display */
64  void Display( const Handle(SALOME_InteractiveObject)& IObject, bool update = true );
65  void DisplayOnly( const Handle(SALOME_InteractiveObject)& IObject );
66  void Erase( const Handle(SALOME_InteractiveObject)& IObject, bool update = true );
67 
68  /* Reimplemented from SALOME_View */
69  void Display( const SALOME_Prs2d* );
70  void Erase( const SALOME_Prs2d*, const bool = false );
71  virtual void EraseAll(SALOME_Displayer*, const bool = false);
72  virtual void Repaint();
73  virtual SALOME_Prs* CreatePrs( const char* entry = 0 );
74 
75  virtual bool isVisible( const Handle(SALOME_InteractiveObject)& IObject );
76  virtual void GetVisible( SALOME_ListIO& theList );
77 
78  virtual void setObjectsSelected( SALOME_ListIO& theList );
79 
80 
81  /* operations */
82  SPlot2d_Curve* getCurveByIO( const Handle(SALOME_InteractiveObject)&, Plot2d_ViewFrame* = 0 );
83  Plot2d_ViewFrame* getActiveViewFrame();
84  Handle(SALOME_InteractiveObject) FindIObject( const char* Entry );
85 
86 protected slots:
87  virtual void onClicked( const QVariant&, int );
88 
89 signals:
90  void legendSelected( const QString& );
91  void clearSelected();
92 private:
93  bool myDeselectAnalytical;
94 };
95 
96 
97 #endif // SPlot2d_ViewModel_H
98 
99 
100 
101