#include <GEOMBase_Skeleton.h>
#include <AIS_ListOfInteractive.hxx>
#include <AIS_AngleDimension.hxx>
#include <AIS_LengthDimension.hxx>
Go to the source code of this file.
Classes | |
class | EntityGUI_3DSketcherDlg |
struct | EntityGUI_3DSketcherDlg::XYZ |
struct | EntityGUI_3DSketcherDlg::prsType |
Macros | |
#define | COORD_MIN -1e+15 |
#define | COORD_MAX +1e+15 |
#define | MAX_NUMBER 100000 |
#define | DBL_DIGITS_DISPLAY 16 |
Functions | |
bool | isSame (double d1, double d2) |
#define COORD_MAX +1e+15 |
#define COORD_MIN -1e+15 |
#define DBL_DIGITS_DISPLAY 16 |
#define MAX_NUMBER 100000 |
bool isSame | ( | double | d1, |
double | d2 | ||
) |