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EntityGUI.h
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1 // Copyright (C) 2007-2016 CEA/DEN, EDF R&D, OPEN CASCADE
2 //
3 // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
4 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
5 //
6 // This library is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU Lesser General Public
8 // License as published by the Free Software Foundation; either
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19 //
20 // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
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22 
23 // GEOM GEOMGUI : GUI for Geometry component
24 // File : EntityGUI.h
25 // Author : Damien COQUERET, Open CASCADE S.A.S.
26 //
27 #ifndef ENTITYGUI_H
28 #define ENTITYGUI_H
29 
30 #include <GEOMGUI.h>
31 
32 #include <SALOMEDSClient.hxx>
33 
34 #include <AIS_Shape.hxx>
35 
36 class TopoDS_Shape;
37 
38 
39 //=================================================================================
40 // class : EntityGUI
41 // purpose :
42 //=================================================================================
43 class EntityGUI : public GEOMGUI
44 {
45 public :
47  ~EntityGUI();
48 
49  bool OnGUIEvent( int, SUIT_Desktop* );
50  bool OnMousePress( QMouseEvent* pe, SUIT_Desktop* parent, SUIT_ViewWindow* theViewWindow );
51  bool OnMouseMove( QMouseEvent* pe, SUIT_Desktop* parent, SUIT_ViewWindow* theViewWindow );
52  bool OnMouseRelease( QMouseEvent* pe, SUIT_Desktop* parent, SUIT_ViewWindow* theViewWindow );
53 
54  void DisplaySimulationShape( const TopoDS_Shape&, const TopoDS_Shape& );
55  void EraseSimulationShape();
56 
57  // Methods for sub-shapes explode
58  bool SObjectExist( const _PTR(SObject)&, const char* );
59 
60 public:
61  // AIS shape used only during topo/geom simulations
62  Handle(AIS_Shape) mySimulationShape1;
63  Handle(AIS_Shape) mySimulationShape2;
64 
65 };
66 
67 #endif // ENTITYGUI_H