| This class allows to create, load or manipulate meshes | |
| Private class used to compensate change of CORBA API of SMESH_Mesh for backward compatibility with old dump scripts which call SMESH_Mesh directly and not via smeshBuilder.Mesh | |
| Private class used to compensate change of CORBA API of SMESH_MeshEditor for backward compatibility with old dump scripts which call SMESH_MeshEditor directly and not via smeshBuilder.Mesh | |
| Private class wrapping SMESH.SMESH_Pattern CORBA class in order to treat Notebook variables in some methods | |
| Private class wrapping SMESH.SMESH_SubMesh in order to add Compute() | |
| Private class used to bind methods creating algorithms to the class Mesh | |
| A helper class that calls UnRegister() of SALOME.GenericObj'es stored in it | |
| Private class used to substitute and store variable parameters of hypotheses | |
| This class allows defining and managing a mesh | |
| The base class to define meshing algorithms | |
| This class allows to create, load or manipulate meshes | |
| This class provides several methods to manipulate mesh objects in Salome study | |
| Private class used to workaround a problem that sometimes isinstance(m, Mesh) returns False | |
| Defines a Body Fitting 3D algorithm | |
| Defines a hexahedron 3D algorithm | |
| Defines a Polygon Per Face 2D algorithm | |
| Defines a Prism 3D algorithm, which is either "Extrusion 3D" or "Radial Prism" depending on geometry | |
| Defines Radial Prism 3D algorithm | |
| Defines a projection 1D algorithm | |
| Defines a projection 2D algorithm | |
| Defines a projection 1D-2D algorithm | |
| Defines a projection 3D algorithm | |
| Defines a quadrangle 2D algorithm | |
| Base class for algorithms supporting radial distribution hypotheses | |
| Defines a Quadrangle (Medial Axis Projection) 1D-2D algorithm | |
| Defines a Radial Quadrangle 1D-2D algorithm | |
| Defines segment 1D algorithm for edges discretization | |
| Segment 1D algorithm for discretization of a set of adjacent edges as one edge | |
| Defines a segment 1D algorithm for discretization of edges with Python function | |
| Triangle MEFISTO 2D algorithm | |
| Defines a stub 1D algorithm, which enables "manual" creation of nodes and segments usable by 2D algorithms | |
| Defines a stub 2D algorithm, which enables "manual" creation of nodes and faces usable by 3D algorithms | |
| Defines a Use Existing Elements 1D algorithm | |
| Defines a Use Existing Elements 1D-2D algorithm |