| 8 | | var camera = new THREE.PerspectiveCamera(75, window.innerWidth/window.innerHeight, 0.1, 1000); |
| 9 | | var renderer = new THREE.WebGLRenderer(); |
| 10 | | renderer.setSize(window.innerWidth, window.innerHeight); |
| 11 | | document.body.appendChild(renderer.domElement); |
| 12 | | var geometry = new THREE.CubeGeometry(1,1,1); |
| 13 | | var material = new THREE.MeshBasicMaterial({color: 0x00ff00}); |
| | 10 | var canvas = document.getElementById("myCanvas"); |
| | 11 | var camera = new THREE.PerspectiveCamera(75, canvas.offsetWidth/canvas.offsetHeight, 0.1, 1000); |
| | 12 | var renderer = new THREE.WebGLRenderer({canvas: canvas}); |
| | 13 | renderer.setSize(canvas.offsetWidth, canvas.offsetHeight); |
| | 14 | var geometry = new THREE.CubeGeometry(2,2,2); |
| | 15 | var material = new THREE.MeshBasicMaterial({color: 0xfa0a0a}); |
| 25 | | {{{ |
| 26 | | #!javascript |
| 27 | | <script src="https://rawgithub.com/mrdoob/three.js/master/build/three.min.js"></script> |
| 28 | | <script type="text/javascript"> |
| 29 | | var scene = new THREE.Scene(); |
| 30 | | var camera = new THREE.PerspectiveCamera(75, window.innerWidth/window.innerHeight, 0.1, 1000); |
| 31 | | var renderer = new THREE.WebGLRenderer(); |
| 32 | | renderer.setSize(window.innerWidth, window.innerHeight); |
| 33 | | document.body.appendChild(renderer.domElement); |
| 34 | | var geometry = new THREE.CubeGeometry(1,1,1); |
| 35 | | var material = new THREE.MeshBasicMaterial({color: 0x00ff00}); |
| 36 | | var cube = new THREE.Mesh(geometry, material); |
| 37 | | scene.add(cube); camera.position.z = 5; |
| 38 | | var render = function () { |
| 39 | | requestAnimationFrame(render); |
| 40 | | cube.rotation.x += 0.1; |
| 41 | | cube.rotation.y += 0.1; |
| 42 | | renderer.render(scene, camera); |
| 43 | | }; |
| 44 | | render(); |
| 45 | | </script> |
| 46 | | }}} |