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SceneLinkItem.hxx
Go to the documentation of this file.
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// Copyright (C) 2006-2016 CEA/DEN, EDF R&D
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License as published by the Free Software Foundation; either
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// version 2.1 of the License, or (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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//
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// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
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//
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#ifndef _SCENELINKITEM_HXX_
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#define _SCENELINKITEM_HXX_
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#include "
SceneObserverItem.hxx
"
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#include "
LinkMatrix.hxx
"
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#include <QPointF>
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#include <QPainterPath>
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#include <vector>
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#ifdef WIN32
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#ifdef _UP
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#undef _UP
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#endif
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#endif
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namespace
YACS
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{
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namespace
HMI
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{
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typedef
enum
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{
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_UP
= 0,
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_RIGHT
= 1,
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_DOWN
= 2,
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_LEFT
= 3
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}
Direction
;
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class
ScenePortItem;
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class
SceneNodeItem;
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class
SceneLinkItem
:
public
SceneObserverItem
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{
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public
:
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SceneLinkItem
(
QGraphicsScene
*scene,
SceneItem
*parent,
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ScenePortItem
* from,
ScenePortItem
* to,
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QString label,
Subject
*subject);
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virtual
~SceneLinkItem
();
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virtual
void
select
(
bool
isSelected);
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virtual
QRectF
boundingRect
()
const
;
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virtual
QPainterPath
shape
()
const
;
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virtual
void
paint
(QPainter *painter,
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const
QStyleOptionGraphicsItem *option,
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QWidget
*widget);
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virtual
void
update
(
GuiEvent
event,
int
type,
Subject
* son);
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virtual
void
popupMenu
(
QWidget
*caller,
const
QPoint &globalPos);
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virtual
void
setPath
(
LinkPath
lp);
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virtual
void
minimizeDirectionChanges
();
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virtual
void
force2points
();
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virtual
QPointF
start
();
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virtual
QPointF
goal
();
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virtual
void
updateShape
();
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virtual
SceneNodeItem
*
getFromNode
();
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virtual
SceneNodeItem
*
getToNode
();
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protected
:
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void
setShape
(
int
thickness = 1);
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void
addArrow
(QPointF pfrom,
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QPointF pto,
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HMI::Direction
dir,
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int
thickness = 1);
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virtual
QColor
getBrushColor
();
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virtual
QColor
getPenColor
();
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QPainterPath
_path
;
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ScenePortItem
*
_from
;
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ScenePortItem
*
_to
;
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std::vector<QPointF>
_lp
;
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std::vector<Direction>
_directions
;
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int
_nbPoints
;
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};
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}
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}
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#endif
src
genericgui
SceneLinkItem.hxx
Copyright © 2006-2017 CEA/DEN, EDF R&D