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Dispatcher.hxx
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// Copyright (C) 2006-2016 CEA/DEN, EDF R&D
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License as published by the Free Software Foundation; either
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// version 2.1 of the License, or (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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//
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// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
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//
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#ifndef __DISPATCHER_HXX__
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#define __DISPATCHER_HXX__
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#include "
YACSlibEngineExport.hxx
"
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#include <set>
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#include <string>
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#include <map>
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namespace
YACS
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{
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namespace
ENGINE
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{
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class
Node;
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class
Executor;
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class
YACSLIBENGINE_EXPORT
Observer
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{
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public
:
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virtual
void
notifyObserver(
Node
*
object
,
const
std::string& event);
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virtual
void
notifyObserver2(
Node
*
object
,
const
std::string& event,
void
*something);
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virtual
~
Observer
();
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};
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class
YACSLIBENGINE_EXPORT
Dispatcher
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{
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public
:
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virtual
void
dispatch(
Node
*
object
,
const
std::string& event);
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virtual
void
dispatch2(
Node
*
object
,
const
std::string& event,
void
*something);
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virtual
void
addObserver(
Observer
* observer,
Node
*
object
,
const
std::string& event);
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virtual
void
removeObserver(
Observer
* observer,
Node
*
object
,
const
std::string& event);
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virtual
void
printObservers();
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static
Dispatcher
* getDispatcher();
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static
void
setDispatcher(
Dispatcher
*
dispatcher
);
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virtual
~
Dispatcher
();
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protected
:
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std::map< std::pair<Node*,std::string> , std::set<Observer*> >
_observers
;
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static
Dispatcher
*
_singleton
;
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};
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}
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}
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#endif
src
engine
Dispatcher.hxx
Copyright © 2006-2017 CEA/DEN, EDF R&D