Version: 8.3.0
SMESHGUI_SymmetryDlg.h
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1 // Copyright (C) 2007-2016 CEA/DEN, EDF R&D, OPEN CASCADE
2 //
3 // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
4 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
5 //
6 // This library is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU Lesser General Public
8 // License as published by the Free Software Foundation; either
9 // version 2.1 of the License, or (at your option) any later version.
10 //
11 // This library is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 // Lesser General Public License for more details.
15 //
16 // You should have received a copy of the GNU Lesser General Public
17 // License along with this library; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19 //
20 // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
21 //
22 
23 // SMESH SMESHGUI : GUI for SMESH component
24 // File : SMESHGUI_SymmetryDlg.h
25 // Author : Michael ZORIN, Open CASCADE S.A.S.
26 //
27 #ifndef SMESHGUI_SYMMETRYDLG_H
28 #define SMESHGUI_SYMMETRYDLG_H
29 
30 // SMESH includes
31 #include "SMESH_SMESHGUI.hxx"
32 #include "SMESHGUI_PreviewDlg.h"
33 
34 // IDL includes
35 #include <SALOMEconfig.h>
36 #include CORBA_SERVER_HEADER(SMESH_Mesh)
37 #include CORBA_SERVER_HEADER(SMESH_MeshEditor)
38 
39 class QButtonGroup;
40 class QGroupBox;
41 class QLabel;
42 class QLineEdit;
43 class QPushButton;
44 class QRadioButton;
45 class QCheckBox;
46 class SMESHGUI;
48 class SMESHGUI_SpinBox;
49 class SMESHGUI_FilterDlg;
50 class SMESH_Actor;
51 class SVTK_Selector;
52 class LightApp_SelectionMgr;
54 
55 //=================================================================================
56 // class : SMESHGUI_SymmetryDlg
57 // purpose :
58 //=================================================================================
60 {
61  Q_OBJECT
62 
63 public:
66 
67 private:
68  void Init( bool = true );
69  void enterEvent( QEvent* ); /* mouse enter the QWidget */
70  void keyPressEvent( QKeyEvent* );
71  int GetConstructorId();
72  bool IsMirrorOk();
73  void setNewMeshName();
74 
75  void getMirror(SMESH::AxisStruct& theMirror, SMESH::SMESH_MeshEditor::MirrorType& aMirrorType);
76 
77  bool isValid();
78 
80  LightApp_SelectionMgr* mySelectionMgr; /* User shape selection */
81  int myNbOkElements; /* to check when elements are defined */
82  QString myElementsId;
83  SVTK_Selector* mySelector;
84 
85  QWidget* myEditCurrentArgument; /* Current LineEdit */
86 
87  QList<SMESH::SMESH_IDSource_var> myObjects;
88  QList<QString> myObjectsNames;
89  QList<SMESH::SMESH_Mesh_var> myMeshes;
90 
91  bool myBusy;
94 
96  QButtonGroup* GroupConstructors;
97  QRadioButton* RadioButton1;
98  QRadioButton* RadioButton2;
99  QRadioButton* RadioButton3;
101  QPushButton* buttonOk;
102  QPushButton* buttonCancel;
103  QPushButton* buttonApply;
104  QPushButton* buttonHelp;
108  QPushButton* SelectElementsButton;
109  QLineEdit* LineEditElements;
110  QCheckBox* CheckBoxMesh;
111 
112  QLabel* TextLabelPoint;
113  QPushButton* SelectPointButton;
114  QLabel* TextLabelX;
116  QLabel* TextLabelY;
118  QLabel* TextLabelZ;
121  QPushButton* SelectVectorButton;
122  QLabel* TextLabelDX;
124  QLabel* TextLabelDY;
126  QLabel* TextLabelDZ;
128 
130  QButtonGroup* ActionGroup;
131  QCheckBox* MakeGroupsCheck;
132  QLineEdit* LineEditNewMesh;
133 
134  QString myHelpFileName;
135 
136  QPushButton* myFilterBtn;
138 
139 protected slots:
140  virtual void onDisplaySimulation( bool );
141  virtual void reject();
142  void onFilterAccepted();
143 
144 private slots:
145  void ConstructorsClicked( int );
146  void ClickOnOk();
147  bool ClickOnApply();
148  void ClickOnHelp();
149  void SetEditCurrentArgument();
150  void SelectionIntoArgument();
151  void DeactivateActiveDialog();
152  void ActivateThisDialog();
153  void onTextChange( const QString& );
154  void onSelectMesh( bool );
155  void onVectorChanged();
156  void onActionClicked( int );
157  void onOpenView();
158  void onCloseView();
159  void setFilters();
160 };
161 
162 #endif // SMESHGUI_SYMMETRYDLG_H