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SMESHGUI_PreVisualObj.h
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// Copyright (C) 2007-2016 CEA/DEN, EDF R&D, OPEN CASCADE
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//
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// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
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// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License as published by the Free Software Foundation; either
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// version 2.1 of the License, or (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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//
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// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
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//
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// File : SMESHGUI_PreVisualObj.h
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// Module : SMESH
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//
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#ifndef SMESHGUI_PreVisualObj_H
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#define SMESHGUI_PreVisualObj_H
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#include "
SMESH_SMESHGUI.hxx
"
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#include "
SMESH_Object.h
"
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class
SMESHGUI_EXPORT
SMESHGUI_PreVisualObj
:
public
SMESH_VisualObj
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{
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mutable
SMDS_Mesh
*
myMesh
;
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bool
myEntitiesFlag
;
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unsigned
int
myEntitiesState
;
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public
:
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SMESHGUI_PreVisualObj
();
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virtual
SMDS_Mesh
*
GetMesh
()
const
{
return
myMesh; }
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virtual
bool
Update
(
int
theIsClear );
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virtual
bool
NulData
() {
return
false
; }
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virtual
void
UpdateFunctor
(
const
SMESH::Controls::FunctorPtr
& theFunctor );
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virtual
int
GetElemDimension
(
const
int
theObjId );
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virtual
int
GetNbEntities
(
const
SMDSAbs_ElementType
theType)
const
;
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virtual
bool
IsValid
()
const
;
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virtual
bool
GetEdgeNodes
(
const
int
theElemId,
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const
int
theEdgeNum,
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int
& theNodeId1,
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int
& theNodeId2 )
const
;
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virtual
vtkIdType
GetNodeObjId
(
int
theVTKID );
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virtual
vtkIdType
GetNodeVTKId
(
int
theObjID );
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virtual
vtkIdType
GetElemObjId
(
int
theVTKID );
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virtual
vtkIdType
GetElemVTKId
(
int
theObjID );
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virtual
void
ClearEntitiesFlags
();
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virtual
bool
GetEntitiesFlag
();
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virtual
unsigned
int
GetEntitiesState
();
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virtual
SMESH::SMESH_Mesh_ptr
GetMeshServer
();
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virtual
vtkUnstructuredGrid
*
GetUnstructuredGrid
();
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};
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#endif
src
SMESHGUI
SMESHGUI_PreVisualObj.h
Copyright © 2007-2017 CEA/DEN, EDF R&D, OPEN CASCADE
Copyright © 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS