Version: 8.3.0
SMESHGUI_PreVisualObj.h
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1 // Copyright (C) 2007-2016 CEA/DEN, EDF R&D, OPEN CASCADE
2 //
3 // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
4 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
5 //
6 // This library is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU Lesser General Public
8 // License as published by the Free Software Foundation; either
9 // version 2.1 of the License, or (at your option) any later version.
10 //
11 // This library is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 // Lesser General Public License for more details.
15 //
16 // You should have received a copy of the GNU Lesser General Public
17 // License along with this library; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19 //
20 // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
21 //
22 // File : SMESHGUI_PreVisualObj.h
23 // Module : SMESH
24 //
25 #ifndef SMESHGUI_PreVisualObj_H
26 #define SMESHGUI_PreVisualObj_H
27 
28 #include "SMESH_SMESHGUI.hxx"
29 
30 #include "SMESH_Object.h"
31 
39 {
40  mutable SMDS_Mesh* myMesh;
42  unsigned int myEntitiesState;
43 
44  public:
46  virtual SMDS_Mesh* GetMesh() const { return myMesh; }
47 
48  virtual bool Update( int theIsClear );
49  virtual bool NulData() { return false; }
50  virtual void UpdateFunctor( const SMESH::Controls::FunctorPtr& theFunctor );
51  virtual int GetElemDimension( const int theObjId );
52  virtual int GetNbEntities( const SMDSAbs_ElementType theType) const;
53  virtual bool IsValid() const;
54  virtual bool GetEdgeNodes( const int theElemId,
55  const int theEdgeNum,
56  int& theNodeId1,
57  int& theNodeId2 ) const;
58 
59  virtual vtkIdType GetNodeObjId( int theVTKID );
60  virtual vtkIdType GetNodeVTKId( int theObjID );
61  virtual vtkIdType GetElemObjId( int theVTKID );
62  virtual vtkIdType GetElemVTKId( int theObjID );
63  virtual void ClearEntitiesFlags();
64  virtual bool GetEntitiesFlag();
65  virtual unsigned int GetEntitiesState();
66 
67  virtual SMESH::SMESH_Mesh_ptr GetMeshServer();
69 };
70 
71 #endif