Version: 8.3.0
SMESHGUI_PatternWidget.h
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1 // Copyright (C) 2007-2016 CEA/DEN, EDF R&D, OPEN CASCADE
2 //
3 // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
4 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
5 //
6 // This library is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU Lesser General Public
8 // License as published by the Free Software Foundation; either
9 // version 2.1 of the License, or (at your option) any later version.
10 //
11 // This library is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 // Lesser General Public License for more details.
15 //
16 // You should have received a copy of the GNU Lesser General Public
17 // License along with this library; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19 //
20 // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
21 //
22 
23 // SMESH SMESHGUI : GUI for SMESH component
24 // File : SMESHGUI_PatternWidget.h
25 // Author : Michael ZORIN, Open CASCADE S.A.S.
26 //
27 #ifndef SMESHGUI_PATTERNWIDGET_H
28 #define SMESHGUI_PATTERNWIDGET_H
29 
30 // SMESH includes
31 #include "SMESH_SMESHGUI.hxx"
32 
33 // Qt includes
34 #include <QFrame>
35 #include <QVector>
36 
37 // IDL includes
38 #include <SALOMEconfig.h>
39 #include CORBA_SERVER_HEADER(SMESH_Mesh)
40 
41 typedef QVector<SMESH::PointStruct> PointVector;
42 typedef QVector< QVector<int> > ConnectivityVector;
43 
44 //=================================================================================
45 // class : SMESHGUI_PatternWidget
46 // purpose :
47 //=================================================================================
49 {
50  Q_OBJECT
51 
52 public:
55 
56  void SetPoints( const PointVector&,
57  const QVector<int>&,
58  const ConnectivityVector& );
59 
60 private:
62  QVector<int> myKeys;
64 
65  double myMinU, myMaxU, myMinV, myMaxV;
66 
67 protected:
68  void paintEvent( QPaintEvent* );
69 
70 private:
71  QPoint mapCoords( const double, const double );
72 };
73 
74 #endif // SMESHGUI_PATTERNWIDGET_H