Version: 8.3.0
SMDS_MeshElement.hxx
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1 // Copyright (C) 2007-2016 CEA/DEN, EDF R&D, OPEN CASCADE
2 //
3 // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
4 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
5 //
6 // This library is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU Lesser General Public
8 // License as published by the Free Software Foundation; either
9 // version 2.1 of the License, or (at your option) any later version.
10 //
11 // This library is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 // Lesser General Public License for more details.
15 //
16 // You should have received a copy of the GNU Lesser General Public
17 // License along with this library; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19 //
20 // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
21 //
22 
23 // SMESH SMDS : implementaion of Salome mesh data structure
24 // File : SMDS_MeshElement.hxx
25 // Module : SMESH
26 //
27 #ifndef _SMDS_MeshElement_HeaderFile
28 #define _SMDS_MeshElement_HeaderFile
29 
30 #include "SMESH_SMDS.hxx"
31 
32 #include "SMDSAbs_ElementType.hxx"
33 #include "SMDS_MeshObject.hxx"
34 #include "SMDS_ElemIterator.hxx"
36 #include "SMDS_StdIterator.hxx"
37 
38 #include <vector>
39 #include <iostream>
40 
41 #include <vtkType.h>
42 #include <vtkCellType.h>
43 
44 //typedef unsigned short UShortType;
45 typedef short ShortType;
46 typedef int LongType;
47 
48 class SMDS_MeshNode;
49 class SMDS_MeshEdge;
50 class SMDS_MeshFace;
51 class SMDS_Mesh;
52 
53 // ============================================================
57 // ============================================================
58 
59 
61 {
62 public:
63 
64  SMDS_ElemIteratorPtr nodesIterator() const;
65  SMDS_ElemIteratorPtr edgesIterator() const;
66  SMDS_ElemIteratorPtr facesIterator() const;
67  virtual SMDS_ElemIteratorPtr elementsIterator(SMDSAbs_ElementType type) const;
68  virtual SMDS_ElemIteratorPtr interlacedNodesElemIterator() const;
69 
70  virtual SMDS_NodeIteratorPtr nodeIterator() const;
71  virtual SMDS_NodeIteratorPtr interlacedNodesIterator() const;
72  virtual SMDS_NodeIteratorPtr nodesIteratorToUNV() const;
73 
74  // std-like iteration on nodes
76  iterator begin_nodes() const { return iterator( nodesIterator() ); }
77  iterator end_nodes() const { return iterator(); }
78 
79  virtual int NbNodes() const;
80  virtual int NbEdges() const;
81  virtual int NbFaces() const;
82  inline int GetID() const { return myID; }
83 
85  virtual SMDSAbs_ElementType GetType() const = 0;
86  virtual SMDSAbs_EntityType GetEntityType() const = 0;
87  virtual SMDSAbs_GeometryType GetGeomType() const = 0;
88  virtual vtkIdType GetVtkType() const = 0;
89 
90  virtual bool IsPoly() const { return false; }
91  virtual bool IsQuadratic() const;
92  virtual bool IsMediumNode(const SMDS_MeshNode* node) const;
93  virtual int NbCornerNodes() const;
94 
95  friend SMDS_EXPORT std::ostream & operator <<(std::ostream & OS, const SMDS_MeshElement *);
97  friend class SMDS_Mesh;
98  friend class SMESHDS_Mesh;
99  friend class SMESHDS_SubMesh;
101 
102  // ===========================
103  // Access to nodes by index
104  // ===========================
110  virtual const SMDS_MeshNode* GetNode(const int ind) const;
111 
119  const SMDS_MeshNode* GetNodeWrap(const int ind) const { return GetNode( WrappedIndex( ind )); }
120 
126  virtual bool IsValidIndex(const int ind) const;
127 
133  int WrappedIndex(const int ind) const {
134  if ( ind < 0 ) return NbNodes() + ind % NbNodes();
135  if ( ind >= NbNodes() ) return ind % NbNodes();
136  return ind;
137  }
138 
144  virtual int GetNodeIndex( const SMDS_MeshNode* node ) const;
145 
146  inline ShortType getMeshId() const { return myMeshId; }
147  inline LongType getshapeId() const { return myShapeId >> BITS_SHIFT; }
148  inline int getIdInShape() const { return myIdInShape; }
149  inline int getVtkId() const { return myVtkID; }
150 
151  // mark this element; to be used in algos
152  inline void setIsMarked( bool is ) const;
153  inline bool isMarked() const;
154 
158  struct Filter
159  {
160  virtual bool operator()(const SMDS_MeshElement* e) const = 0;
161  virtual ~Filter() {}
162  };
163  struct NonNullFilter: public Filter
164  {
165  bool operator()(const SMDS_MeshElement* e) const { return e; }
166  };
167  struct TypeFilter : public Filter
168  {
171  bool operator()(const SMDS_MeshElement* e) const { return e && e->GetType() == _type; }
172  };
173  struct EntityFilter : public Filter
174  {
177  bool operator()(const SMDS_MeshElement* e) const { return e && e->GetEntityType() == _type; }
178  };
179  struct GeomFilter : public Filter
180  {
183  bool operator()(const SMDS_MeshElement* e) const { return e && e->GetGeomType() == _type; }
184  };
185 
186 protected:
187  inline void setId(int id) { myID = id; }
188  inline void setVtkId(int vtkId) { myVtkID = vtkId; }
189  inline void setIdInShape(int id) { myIdInShape = id; }
190  inline void setShapeId(LongType shapeId) { myShapeId = ( shapeId << BITS_SHIFT ) | ( myShapeId & BIT_IS_MARKED ); }
191  SMDS_MeshElement(int ID=-1);
192  SMDS_MeshElement(int id, ShortType meshId, LongType shapeId = 0);
193  virtual void init(int id = -1, ShortType meshId = -1, LongType shapeId = 0);
194  virtual void Print(std::ostream & OS) const;
195 
197  int myID;
199  int myVtkID;
206 
207  enum Bits { // use the 1st right bit of myShapeId to set/unset a mark
208  BIT_IS_MARKED = 1,
209  BITS_SHIFT = 1
210  };
211 };
212 
213 inline void SMDS_MeshElement::setIsMarked( bool is ) const
214 {
215  const_cast< SMDS_MeshElement* >( this )->myShapeId = ( myShapeId & ~BIT_IS_MARKED ) | is;
216 }
217 inline bool SMDS_MeshElement::isMarked() const
218 {
219  return myShapeId & BIT_IS_MARKED;
220 }
221 
222 // ============================================================
226 // ============================================================
227 
229  bool operator () (const SMDS_MeshElement* e1, const SMDS_MeshElement* e2) const
230  { return e1->GetType() == e2->GetType() ? e1->GetID() < e2->GetID() : e1->GetType() < e2->GetType(); }
231 };
232 
233 // WARNING: this comparator makes impossible to store both nodes and elements in the same set
234 // because there are nodes and elements with the same ID. Use TIDTypeCompare for such containers.
235 struct TIDCompare {
236  bool operator () (const SMDS_MeshElement* e1, const SMDS_MeshElement* e2) const
237  { return e1->GetID() < e2->GetID(); }
238 };
239 
240 #endif