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GEOM_EdgeSource.cxx
GEOM_EdgeSource.h
GEOM_FaceSource.cxx
GEOM_FaceSource.h
GEOM_ShadingFace.cxx
GEOM_ShadingFace.h
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GEOM_ShadingFace.h
Go to the documentation of this file.
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// Copyright (C) 2007-2016 CEA/DEN, EDF R&D, OPEN CASCADE
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License as published by the Free Software Foundation; either
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// version 2.1 of the License, or (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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//
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// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
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//
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#ifndef GEOM_SHADINGFACE_H
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#define GEOM_SHADINGFACE_H
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#include "
OCC2VTK.h
"
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#include "
GEOM_FaceSource.h
"
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class
OCC2VTK_EXPORT
GEOM_ShadingFace
:
public
GEOM_FaceSource
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{
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public
:
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vtkTypeMacro
(
GEOM_ShadingFace
,
GEOM_FaceSource
);
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static
GEOM_ShadingFace
* New();
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static
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void
OCC2VTK(
const
TopoDS_Face& theFace,
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vtkPolyData* theCells,
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vtkPoints* thePts);
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protected
:
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virtual
int
RequestData(vtkInformation *, vtkInformationVector **, vtkInformationVector *);
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GEOM_ShadingFace
();
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~
GEOM_ShadingFace
();
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private
:
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// Not implememnted
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GEOM_ShadingFace
(
const
GEOM_ShadingFace
&);
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void
operator=
(
const
GEOM_ShadingFace
&);
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};
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#endif //GEOM_SHADINGFACE_H
src
OCC2VTK
GEOM_ShadingFace.h
Copyright © 2007-2017 CEA/DEN, EDF R&D, OPEN CASCADE
Copyright © 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS