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DisplayGUI.h
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1 // Copyright (C) 2007-2016 CEA/DEN, EDF R&D, OPEN CASCADE
2 //
3 // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
4 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
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7 // modify it under the terms of the GNU Lesser General Public
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22 
23 // GEOM GEOMGUI : GUI for Geometry component
24 // File : DisplayGUI.h
25 // Author : Damien COQUERET, Open CASCADE S.A.S.
26 
27 #ifndef DISPLAYGUI_H
28 #define DISPLAYGUI_H
29 
30 #include "GEOMGUI.h"
31 
32 //=================================================================================
33 // class : DisplayGUI
34 // purpose :
35 //=================================================================================
36 
37 class SUIT_ViewWindow;
38 
39 class DisplayGUI : public GEOMGUI
40 {
41 public:
43  ~DisplayGUI();
44 
45  // Dispatch menu command
46  bool OnGUIEvent( int, SUIT_Desktop* );
47 
48  // Display all GEOM objects
49  void DisplayAll();
50  // Erase all GEOM objects
51  void EraseAll();
52  // Display selected GEOM objects
53  void Display();
54  // Display selected GEOM objects and erase other
55  void DisplayOnly();
56  // Display only children of selected GEOM objects and erase other
57  void DisplayOnlyChildren();
58  // Erase selected GEOM objects
59  void Erase();
60 
61  // DISPLAY MODE methods : 0 - wireframe, 1 - shading
62  // Set display mode for the viewer (current viewer if <viewWindow> - 0 )
63  void SetDisplayMode( const int, SUIT_ViewWindow* = 0 );
64 
65  // VECTOR MODE methods
66  // Set vectror mode for the viewer
67  void SetVectorMode( const bool, SUIT_ViewWindow* = 0 );
68  // Get vector mode of the viewer
69  int GetVectorMode( SUIT_ViewWindow* = 0 );
70  // Invert vector mode ( shadin <-> wireframe ) for the viewer
71 
72  // VERTICES MODE methods
73  // Set vertices mode for the viewer
74  void SetVerticesMode( const bool, SUIT_ViewWindow* = 0 );
75  // Get vertices mode of the viewer
76  int GetVerticesMode( SUIT_ViewWindow* = 0 );
77 
78  // NAME MODE methods
79  // Set name mode for the viewer
80  void SetNameMode( const bool, SUIT_ViewWindow* = 0 );
81  // Get name mode of the viewer
82  int GetNameMode( SUIT_ViewWindow* = 0 );
83 
84  // Set display mode for selected objects in the viewer given
85  // (current viewer if <viewWindow> = 0 )
86  void ChangeDisplayMode( const int, SUIT_ViewWindow* = 0 );
87 };
88 
89 #endif // DISPLAYGUI_H