:tocdepth: 3 .. _tuielements: ======== Elements ======== You must be careful with the signification of the word "element", when it is used with singular or plural form : - The class "Element" is a basic class. The classes Vertex, Edge, Quad an Hexa inherit from the Element Class. This class is used to call common function like getName(), setName() ... - The class "Elements" (plural) represents a set of Elements (vertices, edges, quads an hexaedras). This class is used to implements grids or result of ome complex operations (join, prism, ...) .. _tuielement: Element ======= Set a name of an element:: elt.setName(name) Get a name of an element:: elt.getName() Print the name of an element:: elt.printName() Dump an element:: elt.dump() .. _tuielements2: Elements ======== Remove a set of elements from a document:: doc.removeElements(elts) Number of vertices in a set of elements:: nb_vertices = elts.countVertex() Number of edges in a set of elements:: nb_edges = elts.countEdge() Number of quads in a set of elements:: nb_quads = elts.countQuad() Number of hexahedrons in a set of elements:: nb_hexas = elts.countHexa() Get the vertex number *i*:: vertex_i = elts.getVertex(i) Get the edge number *i*:: edge_i = elts.getEdge(i) Get the quad number *i*:: quad_i = elts.getQuad(i) Get the hexahedron number *i*:: hexa_i = elts.getHexa(i) Specialized access to all vertices of a set of elements:: ve_xyz = elts.getVertexIJK(i, j, k) with: 0 <= i < ni+1, 0 <= j < nj+1, 0 <= k < nk+1 Specialized access to all edges // Vx axis:: ed_a = elts.getEdgeI(i, j, k) with: 0 <= i < ni, 0 <= j < nj+1, 0 <= k < nk+1 Specialized access to all edges // Vy axis:: ed_b = elts.getEdgeJ(i, j, k) with: 0 <= i < ni+1, 0 <= j < nj, 0 <= k < nk+1 Specialized access to all edges // Vz axis:: ed_c = elts.getEdgeK(i, j, k) with: 0 <= i < ni+1, 0 <= j < nj+1, 0 <= k < nk Specialized access to all quadrangles // on plane Vx, Vy:: qu_a = elts.getQuadIJ(i, j, k) with: 0 <= i < ni, 0 <= j < nj, 0 <= k < nk+1 Specialized access to all quadrangles // on plane Vx, Vz:: qu_b = elts.getQuadIK(i, j, k) with: 0 <= i < ni, 0 <= j < nj+1, 0 <= k < nk Specialized access to all quadrangles // on plane Vy, Vz:: qu_c = elts.getQuadJK(i, j, k) with: 0 <= i < ni+1, 0 <= j < nj, 0 <= k < nk Specialized access to all hexahedra:: he_xyz = elts.getHexaIJK(i, j, k) with: 0 <= i < ni, 0 <= j < nj, 0 <= k < nk .. _tuicrosselements: Cross Elements ============== *CrossElements* inherits *Elements*. So you have all *Elements* functions available to *CrossElements*, plus the following functions: *part* argument specifies the block of the *cross elements* where to search the vertex, the edge, the quad or the hexa. Specialized access to all vertices of a set of elements:: ve_xyz = elts.getVertexIJK(part, i, j, k) with: 0 <= i < ni+1, 0 <= j < nj+1, 0 <= k < nk+1 Specialized access to all edges // Vx axis:: ed_a = elts.getEdgeI(part, i, j, k) with: 0 <= i < ni, 0 <= j < nj+1, 0 <= k < nk+1 Specialized access to all edges // Vy axis:: ed_b = elts.getEdgeJ(part, i, j, k) with: 0 <= i < ni+1, 0 <= j < nj, 0 <= k < nk+1 Specialized access to all edges // Vz axis:: ed_c = elts.getEdgeK(part, i, j, k) with: 0 <= i < ni+1, 0 <= j < nj+1, 0 <= k < nk Specialized access to all quadrangles // on plane Vx, Vy:: qu_a = elts.getQuadIJ(part, i, j, k) with: 0 <= i < ni, 0 <= j < nj, 0 <= k < nk+1 Specialized access to all quadrangles // on plane Vx, Vz:: qu_b = elts.getQuadIK(part, i, j, k) with: 0 <= i < ni, 0 <= j < nj+1, 0 <= k < nk Specialized access to all quadrangles // on plane Vy, Vz:: qu_c = elts.getQuadJK(part, i, j, k) with: 0 <= i < ni+1, 0 <= j < nj, 0 <= k < nk Specialized access to all hexahedra:: he_xyz = elts.getHexaIJK(part, i, j, k) with: 0 <= i < ni, 0 <= j < nj, 0 <= k < nk