/** * @author aleeper / http://adamleeper.com/ * @author mrdoob / http://mrdoob.com/ * @author gero3 / https://github.com/gero3 * * Description: A THREE loader for STL ASCII files, as created by Solidworks and other CAD programs. * * Supports both binary and ASCII encoded files, with automatic detection of type. * * Limitations: * Binary decoding ignores header. There doesn't seem to be much of a use for it. * There is perhaps some question as to how valid it is to always assume little-endian-ness. * ASCII decoding assumes file is UTF-8. Seems to work for the examples... * * Usage: * var loader = new THREE.STLLoader(); * loader.addEventListener( 'load', function ( event ) { * * var geometry = event.content; * scene.add( new THREE.Mesh( geometry ) ); * * } ); * loader.load( './models/stl/slotted_disk.stl' ); */ THREE.STLLoader = function () {}; THREE.STLLoader.prototype = { constructor: THREE.STLLoader }; THREE.STLLoader.prototype.load = function (url, callback) { var scope = this; var xhr = new XMLHttpRequest(); function onloaded( event ) { if ( event.target.status === 200 || event.target.status === 0 ) { var geometry = scope.parse( event.target.response || event.target.responseText ); scope.dispatchEvent( { type: 'load', content: geometry } ); if ( callback ) callback( geometry ); } else { scope.dispatchEvent( { type: 'error', message: 'Couldn\'t load URL [' + url + ']', response: event.target.responseText } ); } } xhr.addEventListener( 'load', onloaded, false ); xhr.addEventListener( 'progress', function ( event ) { scope.dispatchEvent( { type: 'progress', loaded: event.loaded, total: event.total } ); }, false ); xhr.addEventListener( 'error', function () { scope.dispatchEvent( { type: 'error', message: 'Couldn\'t load URL [' + url + ']' } ); }, false ); xhr.overrideMimeType('text/plain; charset=x-user-defined'); xhr.open( 'GET', url, true ); xhr.responseType = "arraybuffer"; xhr.send( null ); }; THREE.STLLoader.prototype.parse = function (data) { var isBinary = function () { var expect, face_size, n_faces, reader; reader = new DataView( binData ); face_size = (32 / 8 * 3) + ((32 / 8 * 3) * 3) + (16 / 8); n_faces = reader.getUint32(80,true); expect = 80 + (32 / 8) + (n_faces * face_size); return expect === reader.byteLength; }; var binData = this.ensureBinary( data ); return isBinary() ? this.parseBinary( binData ) : this.parseASCII( this.ensureString( data ) ); }; THREE.STLLoader.prototype.parseBinary = function (data) { var face, geometry, n_faces, reader, length, normal, i, dataOffset, faceLength, start, vertexstart; reader = new DataView( data ); n_faces = reader.getUint32(80,true); geometry = new THREE.Geometry(); dataOffset = 84; faceLength = 12 * 4 + 2; for (face = 0; face < n_faces; face++) { start = dataOffset + face * faceLength; normal = new THREE.Vector3( reader.getFloat32(start,true), reader.getFloat32(start + 4,true), reader.getFloat32(start + 8,true) ); for (i = 1; i <= 3; i++) { vertexstart = start + i * 12; geometry.vertices.push( new THREE.Vector3( reader.getFloat32(vertexstart,true), reader.getFloat32(vertexstart +4,true), reader.getFloat32(vertexstart + 8,true) ) ); } length = geometry.vertices.length; geometry.faces.push(new THREE.Face3(length - 3, length - 2, length - 1, normal)); } geometry.computeCentroids(); geometry.computeBoundingSphere(); return geometry; }; THREE.STLLoader.prototype.parseASCII = function (data) { var geometry, length, normal, patternFace, patternNormal, patternVertex, result, text; geometry = new THREE.Geometry(); patternFace = /facet([\s\S]*?)endfacet/g; while (((result = patternFace.exec(data)) != null)) { text = result[0]; patternNormal = /normal[\s]+([\-+]?[0-9]+\.?[0-9]*([eE][\-+]?[0-9]+)?)+[\s]+([\-+]?[0-9]*\.?[0-9]+([eE][\-+]?[0-9]+)?)+[\s]+([\-+]?[0-9]*\.?[0-9]+([eE][\-+]?[0-9]+)?)+/g; while (((result = patternNormal.exec(text)) != null)) { normal = new THREE.Vector3(parseFloat(result[1]), parseFloat(result[3]), parseFloat(result[5])); } patternVertex = /vertex[\s]+([\-+]?[0-9]+\.?[0-9]*([eE][\-+]?[0-9]+)?)+[\s]+([\-+]?[0-9]*\.?[0-9]+([eE][\-+]?[0-9]+)?)+[\s]+([\-+]?[0-9]*\.?[0-9]+([eE][\-+]?[0-9]+)?)+/g; while (((result = patternVertex.exec(text)) != null)) { geometry.vertices.push(new THREE.Vector3(parseFloat(result[1]), parseFloat(result[3]), parseFloat(result[5]))); } length = geometry.vertices.length; geometry.faces.push(new THREE.Face3(length - 3, length - 2, length - 1, normal)); } geometry.computeCentroids(); geometry.computeBoundingBox(); geometry.computeBoundingSphere(); return geometry; }; THREE.STLLoader.prototype.ensureString = function (buf) { if (typeof buf !== "string"){ var array_buffer = new Uint8Array(buf); var str = ''; for(var i = 0; i < buf.byteLength; i++) { str += String.fromCharCode(array_buffer[i]); // implicitly assumes little-endian } return str; } else { return buf; } }; THREE.STLLoader.prototype.ensureBinary = function (buf) { if (typeof buf === "string"){ var array_buffer = new Uint8Array(buf.length); for(var i = 0; i < buf.length; i++) { array_buffer[i] = buf.charCodeAt(i) & 0xff; // implicitly assumes little-endian } return array_buffer.buffer || array_buffer; } else { return buf; } }; THREE.EventDispatcher.prototype.apply( THREE.STLLoader.prototype ); if ( typeof DataView === 'undefined'){ DataView = function(buffer, byteOffset, byteLength){ this.buffer = buffer; this.byteOffset = byteOffset || 0; this.byteLength = byteLength || buffer.byteLength || buffer.length; this._isString = typeof buffer === "string"; } DataView.prototype = { _getCharCodes:function(buffer,start,length){ start = start || 0; length = length || buffer.length; var end = start + length; var codes = []; for (var i = start; i < end; i++) { codes.push(buffer.charCodeAt(i) & 0xff); } return codes; }, _getBytes: function (length, byteOffset, littleEndian) { var result; // Handle the lack of endianness if (littleEndian === undefined) { littleEndian = this._littleEndian; } // Handle the lack of byteOffset if (byteOffset === undefined) { byteOffset = this.byteOffset; } else { byteOffset = this.byteOffset + byteOffset; } if (length === undefined) { length = this.byteLength - byteOffset; } // Error Checking if (typeof byteOffset !== 'number') { throw new TypeError('DataView byteOffset is not a number'); } if (length < 0 || byteOffset + length > this.byteLength) { throw new Error('DataView length or (byteOffset+length) value is out of bounds'); } if (this.isString){ result = this._getCharCodes(this.buffer, byteOffset, byteOffset + length); } else { result = this.buffer.slice(byteOffset, byteOffset + length); } if (!littleEndian && length > 1) { if (!(result instanceof Array)) { result = Array.prototype.slice.call(result); } result.reverse(); } return result; }, // Compatibility functions on a String Buffer getFloat64: function (byteOffset, littleEndian) { var b = this._getBytes(8, byteOffset, littleEndian), sign = 1 - (2 * (b[7] >> 7)), exponent = ((((b[7] << 1) & 0xff) << 3) | (b[6] >> 4)) - ((1 << 10) - 1), // Binary operators such as | and << operate on 32 bit values, using + and Math.pow(2) instead mantissa = ((b[6] & 0x0f) * Math.pow(2, 48)) + (b[5] * Math.pow(2, 40)) + (b[4] * Math.pow(2, 32)) + (b[3] * Math.pow(2, 24)) + (b[2] * Math.pow(2, 16)) + (b[1] * Math.pow(2, 8)) + b[0]; if (exponent === 1024) { if (mantissa !== 0) { return NaN; } else { return sign * Infinity; } } if (exponent === -1023) { // Denormalized return sign * mantissa * Math.pow(2, -1022 - 52); } return sign * (1 + mantissa * Math.pow(2, -52)) * Math.pow(2, exponent); }, getFloat32: function (byteOffset, littleEndian) { var b = this._getBytes(4, byteOffset, littleEndian), sign = 1 - (2 * (b[3] >> 7)), exponent = (((b[3] << 1) & 0xff) | (b[2] >> 7)) - 127, mantissa = ((b[2] & 0x7f) << 16) | (b[1] << 8) | b[0]; if (exponent === 128) { if (mantissa !== 0) { return NaN; } else { return sign * Infinity; } } if (exponent === -127) { // Denormalized return sign * mantissa * Math.pow(2, -126 - 23); } return sign * (1 + mantissa * Math.pow(2, -23)) * Math.pow(2, exponent); }, getInt32: function (byteOffset, littleEndian) { var b = this._getBytes(4, byteOffset, littleEndian); return (b[3] << 24) | (b[2] << 16) | (b[1] << 8) | b[0]; }, getUint32: function (byteOffset, littleEndian) { return this.getInt32(byteOffset, littleEndian) >>> 0; }, getInt16: function (byteOffset, littleEndian) { return (this.getUint16(byteOffset, littleEndian) << 16) >> 16; }, getUint16: function (byteOffset, littleEndian) { var b = this._getBytes(2, byteOffset, littleEndian); return (b[1] << 8) | b[0]; }, getInt8: function (byteOffset) { return (this.getUint8(byteOffset) << 24) >> 24; }, getUint8: function (byteOffset) { return this._getBytes(1, byteOffset)[0]; } }; }